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About view distance


Whitestar127

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After fresh install of guide 1.0.0.

When climbing down the hill from Riverwood and just going towards that "opening scene" with the giant being killed by members of the Companions; I can see some guards along the road from a long distance away. Also, I see a silhouette of one of the companions I think. But it's not unti I get closer that the rest of the companions suddenly pop into view. And then the giant appears when I'm even closer.

And outside Whiterun when looking at the giant's campfire I see nothing but the campfire from a distance. It's not until I get up on a hill with two small bushes nearby (fairly close to the campfire) that suddenly both the giant AND the mammoths suddenly appear out of thin air. It's a bit jarring.

Is there any way to adjust these distances (I already set Actors to max using BethINI) or are they "locked" by ugridstoload or something?

Edited by Whitestar127
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Ah ok, so this is the only issue left unsolved for a "complete" view distance then. Too bad!

I guess I just didn't notice it during my last playthroughs because I had ugrids at 7 back then. But modifying ugrids brings with it several other potential and actual issues of course.

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