- 1
TexGen textures\dbm resources\new museum\stainedglass01.dds not found
-
Similar Content
-
- 1 answer
- 1,379 views
-
Consistent cliffside cave and cliffside retreat CTD, Load order definitely ****ed even after researching and making as many adjustments I know how to
By sanguine,
- 2 answers
- 845 views
-
- 5 answers
- 5,600 views
-
-
Recently Browsing 0 members
- No registered users viewing this page.
Question
ElanaReloaded
Errors running texgen. Skyrim special edition, MOD Organizer 2 v2.3.2
“-sse†augment added as per instructions.
Watched videos several times. Read docs. Ran SSETexGen (error log report below).
>>> HOW DO I FIX THIS? And get TexGen to run successfully, so I may archive the output - install it, and then run DynDOLOD Successfully? (and archive that output – and install). <<<
I reinstalled LotD, still got these errors -
Clueless how to turn off “archive management†in MO2 (log says I need to -- NO documentation /videos mention this).
log report: “ …
Processing 2 F:\DynDOLOD v2.90\Edit Scripts\DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_dragonbornesm.txt
[00:00:01.501] Processing 2 F:\DynDOLOD v2.90\Edit Scripts\DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_legacyofthedragonbornv5esm.txt
[00:00:01.518] textures\dbm resources\new museum\stainedglass01.dds not found!
[00:00:01.533] textures\dbm resources\new museum\stainedglass01.dds not found! Check the top of the log that all required *.BSA files are loaded. Make sure TexGen is started in the desired game mode. The current mode is: SSE Turn off MO 1.x archive management. BSAs need to be loaded the normal way via matching plugin names. Check that C:\Users\me\OneDrive\Documents\My Games\Skyrim Special Edition\Skyrim.ini (MO users check ..\ModOrganizer\profiles\[profile name]\Skyrim.ini) is contains the correct entries for [Archive] sResourceArchiveList and sResourceArchiveList2. See ..Docs\DynDOLOD-README.txt for more.â€
I'm clueless. Studied videos, read docs multiple times. Videos never address any of this. Never thought I was stupid. Using only Wrye Bash, modded Morrowind, Oblivion, 100's mods, stable, yada. Oblivion LOD generator - no problem. But sseTexGen? I'm lost. What (probably obvious) am I missing? Thank you all.
Edited by ElanaReloaded16 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now