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Posted

The diffuse is currently provided by Cathedral - Plants ... is that suboptimal?

The normal is provided by SSEUT (currently in testing).

 

Not sure that we need a replacer for this, so just asking for rationale, as I think it is not worth the trouble otherwise.

Posted

I know, but 'different' isn't always better. I'm asking if the existing textures are less than ideal in some way or if we've been waiting for a better option that is more consistent with vanilla/STEP. These textures make the creep cluster appear redder than Cathedral - Plants. Not sure offhand if that is more consistent with vanilla or not (or CL for that matter).

 

If the current mods are providing what we like and there's no issues, then there doesn't seem to be a good reason to consider this option, given how trivial it is.

Posted

When has "trivial" ever stopped us? Haha!  :lol:

 

CL and Cathedral Plants are just vanilla textures that have been processed via ESRGAN. They're better than CSSET, imo, because CSSET has LE's fake shadowing that doesn't mix well with SE's lighting.

  • 2 weeks later...

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