I work with the Legacy/Odyssey team, and we are currently trying to diagnose an issue relating to DynDOLOD and the Explorer's Guildhouse. It seems that updating DynDOLOD output causes the Guildhouse to roll back to a previous phase in the building process (it uses the hearthfire building system if you are unfamiliar).
We went through enabling/disabling each parent for the structure, it worked to some degree but did not fully recreate the building.
Any suggestions/ideas of what might be causing this?
Question
themayor897
Hey all -
I work with the Legacy/Odyssey team, and we are currently trying to diagnose an issue relating to DynDOLOD and the Explorer's Guildhouse. It seems that updating DynDOLOD output causes the Guildhouse to roll back to a previous phase in the building process (it uses the hearthfire building system if you are unfamiliar).
We went through enabling/disabling each parent for the structure, it worked to some degree but did not fully recreate the building.
Any suggestions/ideas of what might be causing this?
Let me know if you have any questions. Thanks! :)
1 answer to this question
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