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Hey all - 

 

I work with the Legacy/Odyssey team, and we are currently trying to diagnose an issue relating to DynDOLOD and the Explorer's Guildhouse. It seems that updating DynDOLOD output causes the Guildhouse to roll back to a previous phase in the building process (it uses the hearthfire building system if you are unfamiliar). 

 

20200719000714_1.jpg

 

We went through enabling/disabling each parent for the structure, it worked to some degree but did not fully recreate the building.

 

Any suggestions/ideas of what might be causing this? 

Let me know if you have any questions. Thanks! :) 

1 answer to this question

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Posted

If you find old/outdated records in the DynDOLOD plugins it is because the LOD was generated when older versions of the plugins were active.

 

Generate DynDOLOD from scratch for the new version of the mod.

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