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Mick412

White rocks path and mountain tops

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Hi! 

 

I have followed the STEP guide 0.3.0b and finally started my new game! I started in Windhelm as a soldier and as soon as I left the city and crossed the bridge, I saw the the paths are all plain white rocks. The mountain tops are also white and the nearby small bridge was also all white (though I managed to fix the bridge, not sure exactly how). Deactivating Cathedral Landscape fixes the issue, but of course I'd like it activated as it seems to be pretty a pretty nice mod that really makes the environment look a lot better.

 

I'm new to modding so I'm at a loss of what to do next. I have re-done the STEP 5 (LOD) of the step guide multiple times, deleting and re-adding the outputs, making sure I have the Lod packs enabled when generating and deactivating afterwards. 

 

Some additional info that could be useful:

I maybe have modified bEnableImprovedSnow in SkyrimPrefs.ini, but I stupidly don't know which value it should have now.

I'm using A Cathedralist's ENB, so I have installed two additional plugins that was required/recommended: ENB Helper SE and ENB Lights. But the rocks are still white when disabling the ENB with Shift+F12.

 

What should be my next step or thing to try? Any help would be greatly appreciated! I'm not sure what additional specific info I could send to help diagnose or figure out how to fix this, so just tell me if you need something else!

 

PS: I also have an in-game screenshot showing the issue and a screenshot showing MO2 and LOD output folders, but I can't preview or post the topic while having my screenshots in it because I'm met with Nginx: 413 - Request Entity Too Large Error, and end up losing my changes and have to rewrite the whole topic (happened twice), so I'm not risking it. I'll add external links soon.

 


[spoiler=Screenshot]

S6Dbupv.png


 

[spoiler=Screenshot 2]

oaeAwCA.png


 


[spoiler=Screenshot, related maybe? Looks weird]

PHWUWWk.png


 



[spoiler=MO2 and LOD Output folders]

x5Cek0P.png


 

[spoiler=LOOT Order]

 

  0  0     Skyrim.esm

  1  1     Update.esm

  2  2     Dawnguard.esm

  3  3     HearthFires.esm

  4  4     Dragonborn.esm

  5  5     Unofficial Skyrim Special Edition Patch.esp

254 FE   0 MajesticMountains_Moss.esp

254 FE   1 Landscape and Water Fixes.esp

  6  6     Skyrim Project Optimization - Full Version.esm

  7  7     FISS.esp

  8  8     MajesticMountains_Landscape.esm

254 FE   2 UHDAP - en0.esp

254 FE   3 UHDAP - en1.esp

254 FE   4 UHDAP - en2.esp

254 FE   5 UHDAP - en3.esp

254 FE   6 UHDAP - en4.esp

254 FE   7 UHDAP - MusicHQ.esp

  9  9     Lanterns Of Skyrim II.esm

254 FE   8 RealisticWaterTwo - Resources.esm

 10  a     FarmhouseChimneys.esp

254 FE   9 AHZmoreHUD.esl

254 FE   a AHZmoreHUDInventory.esl

 11  b     DynDOLOD.esm

 12  c     SkyUI_SE.esp

254 FE   b Butterflies.esp

 13  d     UnlimitedBookshelves.esp

 14  e     dD - Enhanced Blood Main LITE.esp

 15  f     Enhanced Vanilla Trees SSE.esp

 16 10     Landscape Fixes For Grass Mods.esp

 17 11     SkyrimImprovedPuddles-DG-HF-DB.esp

 18 12     SMIM-SE-Merged-All.esp

 19 13     Gildergreen Regrown.esp

 20 14     Audio Overhaul Skyrim.esp

 21 15     Better Dynamic Snow.esp

254 FE   c MajesticMountains.esp

 22 16     Cathedral Landscapes.esp

 23 17     RelightingSkyrim_SSE.esp

 24 18     SmoothShores.esp

 25 19     Weapons Armor Clothing & Clutter Fixes.esp

 26 1a     Cutting Room Floor.esp

254 FE   d WACCF - CRF Consistency Patch.esp

254 FE   e Cutting Room Floor - Better Dynamic Snow Patch.esp

254 FE   f Better Dynamic Snow - Snowy Farmhouses.esp

 27 1b     Cathedral Weathers.esp

254 FE  10 CathedralWeatherMCM.esp

254 FE  11 BDS - MM Patch.esp

 28 1c     FNIS.esp

 29 1d     WondersofWeather.esp

254 FE  12 StormLightning.esp

 30 1e     ViewableFactionRanks.esp

 31 1f     Chesko_LoreBasedLoadingScreens.esp

 32 20     RaceMenu.esp

 33 21     RaceMenuPlugin.esp

 34 22     Book Covers Skyrim.esp

254 FE  13 BetterQuestObjectives.esp

254 FE  14 BetterQuestObjectives - BCS Patch.esp

254 FE  15 BetterQuestObjectives-CRFPatch.esp

254 FE  16 BetterQuestObjectives-DBForevertoMisc.esp

 35 23     Lock_Overhaul.esp

 36 24     TimingIsEverything.esp

 37 25     AI Overhaul.esp

 38 26     Realistic Boat Bobbing.esp

 39 27     Point The Way.esp

 40 28     Oakwood.esp

 41 29     Thieves Guild Requirements.esp

 42 2a     Run For Your Lives.esp

 43 2b     Oblivion Gates Remade.esp

254 FE  17 Oblivion Gates Remade - Mountain Texture with MM Shader.esp

 44 2c     EmbersHD.esp

 45 2d     Bring Out Your Dead.esp

 46 2e     Book Covers Skyrim - Lost Library.esp

 47 2f     Helarchen Creek.esp

254 FE  18 Helarchen Creek - Better Dynamic Snow Patch.esp

254 FE  19 Landscape Fixes For Grass mods - Cutting Room Floor Locations.esp

254 FE  1a Landscape For Grass Mods - Oakwood PATCH.esp

 48 30     NotSoFast-MainQuest.esp

 49 31     PilgrimsDelight.esp

 50 32     The Paarthurnax Dilemma.esp

254 FE  1b LoS II - Oakwood patch.esp

254 FE  1c LoS II - Helarchen Creek patch.esp

 51 33     NotSoFast-MageGuild.esp

254 FE  1d LoS II - SMIM patch.esp

254 FE  1e RBB - Oakwood Patch.esp

254 FE  1f Oblivion Gates Remade - Map Markers.esp

254 FE  20 BetterQuestObjectives-PaarDilemmaPatch.esp

 52 34     Better Stealth AI for Followers.esp

 53 35     Disease Descriptions.esp

 54 36     getSnowy.esp

 55 37     GoOnAhead.esp

 56 38     Guard Dialogue Overhaul.esp

 57 39     Improved Traps.esp

 58 3a     Realistic AI Detection 2 SE - Medium Interior, Medium Exterior.esp

 59 3b     Simple AUA.esp

 60 3c     Snotgurg Simple Drop Lit Torches.esp

254 FE  21 TavernAIFix.esp

 61 3d     Torches Ignite Oil - Shock Edition.esp

 62 3e     CrittersAintSnitches.esp

 63 3f     Dragon Stalking Fix.esp

 64 40     GIST soul trap.esp

254 FE  22 Hearthfires Houses Building Fix.esp

254 FE  23 Landscape and Water Fixes - Patch - Relighting Skyrim.esp

 65 41     ReasonableMovementSpeed.esp

 66 42     Waterbreathing Breathless Emerge SSE.esp

 67 43     VWA_VanillaWarpaintsAbsolution.esp

 68 44     Beards.esp

 69 45     Brows.esp

 70 46     NB-Scars.esp

 71 47     SPTConsistentOlderPeopleSE.esp

 72 48     TESIVLucienLachance.esp

 73 49     aMidianborn_Skyforge_Weapons.esp

 74 4a     Better Dynamic Ash.esp

 75 4b     ClavicusArgonianMasque.esp

 76 4c     DeadlySpellImpacts.esp

 77 4d     DustEffectsSSE.esp

 78 4e     Elemental_Staffs.esp

 79 4f     Footprints.esp

254 FE  24 Frost Meshes Patch.esp

 80 50     GQJ_DG_vampireamuletfix.esp

 81 51     IHSS.esp

 82 52     imp_helm_legend.esp

254 FE  25 imp_helm_legend_WACCF_Patch.esp

 83 53     ORM-Arvak.esp

 84 54     RUSTIC SOULGEMS - Sorted - GIST.esp

 85 55     SparklesSE.esp

 86 56     WACCF_Armor and Clothing Extension.esp

 87 57     XPMSE.esp

 88 58     Trade & Barter.esp

 89 59     Complete Crafting Overhaul_Remastered.esp

 90 5a     Smithing Perks Overhaul SE.esp

 91 5b     Complete Alchemy & Cooking Overhaul.esp

254 FE  26 ButterfliesUnchained.esp

254 FE  27 ButterfliesUnchained(ESL) - CACO Patch.esp

254 FE  28 Complete Alchemy & Cooking Overhaul_CCOR_Patch.esp

 92 5c     Alternate Start - Live Another Life.esp

 93 5d     Relationship Dialogue Overhaul.esp

 94 5e     TheChoiceIsYours.esp

254 FE  29 TCIY_CRF_Patch.esp

254 FE  2a Cutting Room Floor - Relationship Dialogue Overhaul Patch.esp

254 FE  2b The Choice is Yours - WACCF Consistency Patch.esp

254 FE  2c BetterQuestObjectives-AlternateStartPatch.esp

 95 5f     Convenient Horses.esp

254 FE  2d Landscape Fixes For Grass mods - Alternate start Locations.esp

 96 60     Luminosity Lighting Overhaul.esp

 97 61     RealisticWaterTwo.esp

 98 62     Step Skyrim SE - CR Patch.esp

254 FE  2e Realistic Water Two - Landscape For Grass Mods Patch.esp

 99 63     STEP Skyrim SE - L&W Patch.esp

100 64     ENB Light.esp

101 65     Modern Brawl Bug Fix.esp

102 66     DynDOLOD.esp

254 FE  2f Occlusion.esp


Edited by Mick412

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You might toggle bEnableImprovedSnow to see this helps the whiteness. I've never used ENB Helper SE, ENB Lights or Cathedralist ENB so I don't know these may have any effect here.

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Thanks for the suggestion.

 

I tried toggling bEnableImprovedSnow and unfortunately, it didn't change anything. I also deactivated ENB Helper SE, ENB Lights and remove the ENB with ENB and ReShade Manager and the rocks are still white :(. 

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I am not sure ENB Lights works well with the STEP Guide and its lights setup. I am testing Cathedralist ENB atm with STEP 0.3.0 and it looks great. But leaving out ENB Lights.

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It didn't change anything. I also redid step 5 afterwards, still no dice.. What exactly could be causing this? When I try change things, do I need to redo all of Step 5 (Terrain Lod, TexGen, Tree Lod, Occlusion) each time or some steps can be skipped as they would not affect that?

 

Thank you again for your help.

 

Also if nothing works, can I just deactivate Cathedral Landscape? It seems to be required by the Step Skyrim SE - CR Patch, is it safe?

 

Heres my SkyrimPrefs file

 

[spoiler=SkyrimPrefs.ini]

[Display]
fShadowDistance=10000.0000
iNumFocusShadow=4
fInteriorShadowDistance=3000.0000
ffocusShadowMapDoubleEveryXUnit=450.0000
iShadowMapResolution=4096
fDynamicDOFBlurMultiplier=0.8000
fProjectedUVNormalDetailTilingScale=0.8000
fProjectedUVDiffuseNormalTilingScale=0.2000
bEnableProjecteUVDiffuseNormals=1
bUseTAA=1
bIndEnable=0
bSAO_CS_Enable=0
bToggleSparkles=1
bSAOEnable=1
bScreenSpaceReflectionEnabled=1
bIBLFEnable=1
bUse64bitsHDRRenderTarget=1
iSaveGameScreenShotHeighWSt=192
iSaveGameScreenShotWidthWS=320
iSaveGameScreenShotHeight=192
iSaveGameScreenShotWidth=256
iShadowMaskQuarter=4
bVolumetricLightingEnable=1
iVolumetricLightingQuality=2
bEnableImprovedSnow=0
fLightLODStartFade=3500.0000
bFXAAEnabled=0
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fTreesMidLODSwitchDist=9999999.0000
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODLevel2FadeTreeDistance=2048.0000
fMeshLODLevel1FadeTreeDistance=2844.0000
fMeshLODLevel2FadeDist=999999.0000
fMeshLODLevel1FadeDist=999999.0000
fGamma=1.0000
bBorderless=1
bFull Screen=0
iSize H=1080
iSize W=1920
iScreenShotIndex=0
bTreesReceiveShadows=1
bUsePrecipitationOcclusion=1
bDrawLandShadows=0
iMaxSkinDecalsPerFrame=25
iMaxDecalsPerFrame=100
iAdapter=0
iNumSplits=2
uBookRatio=2
bForceCreateTarget=0
iReflectionResolutionDivider=2
iVSyncPresentInterval=1
[imagespace]
bDoDepthOfField=1
bLensFlare=1
[General]
fLightingOutputColourClampPostSpec=1.0000
fLightingOutputColourClampPostEnv=1.0000
fLightingOutputColourClampPostLit=1.0000
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0
uLargeRefLODGridSize=11
[MAIN]
fSkyCellRefFadeDistance=150000.0000
bGamepadEnable=1
bCrosshairEnabled=1
fHUDOpacity=1.0000
bSaveOnPause=0
bSaveOnTravel=1
bSaveOnWait=1
bSaveOnRest=1
[interface]
fMouseCursorSpeed=1.0000
bDialogueSubtitles=0
bGeneralSubtitles=0
bShowCompass=1
[GamePlay]
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
iDifficulty=2
[Controls]
fMouseHeadingSensitivity=0.0125
fGamepadHeadingSensitivity=0.6667
bAlwaysRunByDefault=1
bInvertYValues=0
bGamePadRumble=1
bUseKinect=0
[Particles]
iMaxDesired=750
[saveGame]
fAutosaveEveryXMins=15.0000
[AudioMenu]
fAudioMasterVolume=1.0000
fVal7=1.0000
uID7=0
fVal6=1.0000
uID6=0
fVal5=1.0000
uID5=0
fVal4=1.0000
uID4=0
fVal3=0.5000
uID3=466532
fVal2=0.8000
uID2=554685
fVal1=0.8000
uID1=1007612
fVal0=1.0000
uID0=94881
[Clouds]
fCloudLevel2Distance=262144.0000
fCloudLevel1Distance=32768.0000
fCloudLevel0Distance=16384.0000
fCloudNearFadeDistance=9000.0000
[Water]
bUseWaterDisplacements=1
bUseWaterRefractions=1
bUseWaterReflections=1
bUseWaterDepth=1
[TerrainManager]
fTreeLoadDistance=75000.0000
fBlockMaximumDistance=250000.0000
fBlockLevel1Distance=90000.0000
fBlockLevel0Distance=60000.0000
fSplitDistanceMult=1.5000
bShowLODInEditor=1
[NavMesh]
fObstacleAlpha=0.5000
fCoverSideHighAlpha=0.8000
fCoverSideLowAlpha=0.6500
fEdgeFullAlpha=1.0000
fEdgeHighAlpha=0.7500
fEdgeLowAlpha=0.5000
fTriangleFullAlpha=0.7000
fTriangleHighAlpha=0.3500
fTriangleLowAlpha=0.2000
fLedgeBoxHalfHeight=25.0000
fEdgeDistFromVert=10.0000
fEdgeThickness=10.0000
fPointSize=2.5000
[Trees]
bRenderSkinnedTrees=1
uiMaxSkinnedTreesToRender=40
[Grass]
fGrassStartFadeDistance=7000.0000
fGrassMaxStartFadeDistance=7000.0000
fGrassMinStartFadeDistance=0.0000
[Decals]
bSkinnedDecals=1
bDecals=1
uMaxSkinDecals=100
uMaxDecals=1000
iMaxDecalsPerFrame=100
iMaxSkinDecalsPerFrame=25
[LOD]
fLODFadeOutMultSkyCell=1.0000
fLODFadeOutMultObjects=30.0000
fLODFadeOutMultItems=10.0000
fLODFadeOutMultActors=15.0000
[Launcher]
sD3DDevice="NVIDIA GeForce GTX 980 Ti"
uLastAspectRatio=1
[bethesda.net]
uPersistentUuidData3=3366805863
uPersistentUuidData2=2171384645
uPersistentUuidData1=3164292898
uPersistentUuidData0=211651004

 

 

Edited by Mick412

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I think you are editing the wrong SkyrimPrefs.ini file. Mod Organizer uses its own ini files, not the one in Documents\My Games\Skyrim Special Edition.

 

If you are using BethINI, under Setup, change the INI Path to Mod Organizer > STEP Skyrim SE. Otherwise, you can change the ini via the MO INI Editor or by locating your profile folder and manually editing them.

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I don't think anything in Step 5 should be affecting this.

However, why aren't you using BethINI? It's part of the Guide and we can't support a setup that hasn't used it.

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Fixed! Thank you guys.

 

I had done the Step about BethINI some days ago but completely forgot I had to use that to modify the Prefs. I activated the Projected UV Diffuse Normals and now it's perfect! I don't remember touching that setting though, is it ON by default and I mistakenly disabled it? I don't it as part of the guide.

 

I do see it enabled in the (optional) BethINI Customization section, but I skipped it since I had no issues with performance. Anyway thanks again! Proceeding to receive multiple arrows in the knee.

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