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DynDOLOD installed but with distorted textures in cities


meowz

Question

Hi, I have DynDOLOD installed and everything is working great except for a few hotspots in most of the major cities where the pixels appear to be stretched or distorted. I'm a little lost as to what to do in this situation. I know it is DynDOLOD because I don't have these problems when I deactivate it from the load order. I think it is a problem with my settings when I initiated the texgen, but I'm not 100% sure. I basically just chose the default settings with the highest resolution in texgen and dyndolod exe...

 

 

Maybe some kind soul with expertise can help me with this issue? I'm pretty new to modding, so sorry if there is an obvious answer to this question. 

 

Kind regards!

 

sample images in whiterun:

https://www.flickr.com/photos/188136368@N07/?

 

 

modlist:

 

0  0     Skyrim.esm

  1  1     Update.esm
  2  2     Dawnguard.esm
  3  3     HearthFires.esm
  4  4     Dragonborn.esm
  5  5     Lanterns Of Skyrim - All In One - Main.esm
  6  6     Unofficial Skyrim Special Edition Patch.esp
  7  7     FISS.esp
254 FE   0 Ecotone Dual Sheath.esl
  8  8     Paradise_City_RESOURCES.esm
254 FE   1 DeathExpressions.esl
  9  9     3DNPC.esp
 10  a     Unique Flowers & Plants.esm
 11  b     DynDOLOD.esm
 12  c     SkyUI_SE.esp
 13  d     Blowing in the Wind SSE.esp
 14  e     Blowing in the Wind - Lanterns of Skyrim Patch SSE.esp
 15  f     SMIM-SE-Merged-All.esp
 16 10     Blowing in the Wind - SMIM Merged All Patch SSE.esp
 17 11     ELFX - Exteriors.esp
 18 12     Blowing in the Wind - ELFX Exteriors Patch SSE.esp
 19 13     Laundry.esp
 20 14     Vivid WeathersSE.esp
 21 15     Mortal Enemies.esp
 22 16     chfshPlayerVoicesets.esp
 23 17     EnhancedLightsandFX.esp
 24 18     Weapons Armor Clothing & Clutter Fixes.esp
 25 19     EEKs Beautiful Whiterun - JKs Whiterun - Eli's.esp
 26 1a     EEKs Beautiful Whiterun - JKs Whiterun.esp
 27 1b     Cutting Room Floor.esp
 28 1c     SoundsofSkyrimComplete.esp
 29 1d     OBIS SE.esp
 30 1e     Undriel_QuaintRavenRock.esp
 31 1f     Immersive Hold Borders SE.esp
254 FE   2 GDOS - Splendid Mechanized Dwemer Door.esp
 32 20     SkyTweak.esp
 33 21     Ecotone Dual Sheath Patch.esp
 34 22     360WalkandRunPlus-RunBackwardSpeedAdjust.esp
 35 23     Settlements Expanded SE.esp
254 FE   3 SoS_ELFX+Weathers_Patch.esp
254 FE   4 SoS_ELE_Patch.esp
 36 24     T'Skyrim Riverwood with Leaf Rest.esp
254 FE   5 JK's Dragonsreach.esp
 37 25     Hothtrooper44_ArmorCompilation.esp
 38 26     Guards_Armor_Replacer.esp
 39 27     All Geared Up Derivative.esp
 40 28     Heart Breaker SE.esp
 41 29     VioLens SE.esp
 42 2a     DSerCombatGameplayOverhaul.esp
 43 2b     Critical Hit.esp
 44 2c     critical hits recalculated SE.esp
 45 2d     MorePainfulNPCDeathSounds.esp
 46 2e     Combat Evolved.esp
 47 2f     weapons armor clothing clutter fixes.esp
 48 30     unofficial skyrim se.esp
 49 31     obis.esp
 50 32     immersive armors .esp
 51 33     skyrkmesm.esp
 52 34     weaponsarmorclothing allgud.esp
 53 35     gaurdsarmorreplacer allgud.esp
 54 36     armorallgud stuff.esp
 55 37     Vivid Weathers SE - Extended Snow.esp
 56 38     Vivid Weathers - Extended Rain.esp
 57 39     FNIS_PCEA2.esp
 58 3a     FNIS.esp
 59 3b     JZBai_ThrowingWpnsLite.esp
 60 3c     JZBai_ThrowingWpnsLite_LL.esp
 61 3d     DeadlyCombat.esp
 62 3e     Bleed Them Dry - DG+DB.esp
254 FE   6 Perks from Questing.esp
 63 3f     SignatureEquipment.esp
254 FE   7 3DNPC0.esp
 64 40     DiverseDragonsCollectionSE.esp
 65 41     RaceMenuMorphsCBBE.esp
 66 42     RaceMenu.esp
 67 43     CBBE.esp
 68 44     XPMSE.esp
 69 45     DeadlyMutilation.esp
 70 46     NorthernGrass.esp
 71 47     Unique Grasses.esp
 72 48     Populated Cities Towns Villages Legendary.esp
 73 49     SimplyBiggerTreesSE.esp
254 FE   8 AncientLand2.esp
 74 4a     Immersive Encounters.esp
 75 4b     Run For Your Lives.esp
 76 4c     Paradise_City_Merged.esp
 77 4d     Blowing in the Wind.esp
 78 4e     fallentreebridgesSSE.esp
 79 4f     S3DTrees NextGenerationForests.esp
 80 50     JKs Skyrim.esp
 81 51     SkyrimIsWindy.esp
 82 52     Bandit Economy.esp
254 FE   9 JKs Skyrim Leafrest Patch.esp
 83 53     Solitude Skyway SE.esp
254 FE   a GDOS - Glorious Solitude Door - Rotation Fix.esp
 84 54     skyrimaguas_Bigger Better Sun & Moons.esp
 85 55     BlendedRoads.esp
 86 56     Fluffy Snow - BlendedRoads Patch.esp
254 FE   b DragonCombatDialogue.esp
 87 57     WetandCold.esp
 88 58     WondersofWeather.esp
 89 59     Bijin NPCs.esp
 90 5a     Bijin Warmaidens.esp
 91 5b     Bijin Wives.esp
 92 5c     IcePenguinWorldMap.esp
 93 5d     AMatterOfTime.esp
 94 5e     iHUD.esp
 95 5f     TKDodge.esp
 96 60     DragonbornAscendant.esp
 97 61     dD - Enhanced Blood Main.esp
 98 62     dD-Larger Splatter Size.esp
           EBT - IC PATCH.esp
 99 63     Action Combat.esp
100 64     RaceMenuPlugin.esp
101 65     Men of Winter.esp
102 66     Men of Winter - Skills&Perks Module.esp
254 FE   c SoS_VividWeathers_Patch.esp
103 67     Hothtrooper44_Armor_Ecksstra.esp
104 68     JKs Whiterun exterior.esp
105 69     Footprints.esp
254 FE   d Containers and Leveled Lists Fixes.esp
106 6a     Immersive Citizens - AI Overhaul.esp
107 6b     EEKs Beautiful Whiterun - JKs Whiterun - Eli's - ICAIO.esp
108 6c     EEKs Beautiful Whiterun - JKs Whiterun - ICAIO.esp
254 FE   e SoS_ImmersiveCitizens_Patch.esp
109 6d     Open Cities Skyrim.esp
110 6e     JKs Skyrim_Open Cities_Patch.esp
111 6f     Immersive Citizens - OCS patch.esp
254 FE   f SoS_OpenCities_Patch.esp
112 70     JK's Whiterun-Open cities SSE.esp
113 71     Immersive Encounters - Open Cities Patch.esp
114 72     Blowing in the Wind - Open Cities Skyrim Patch SSE.esp
115 73     RealisticWaterTwo.esp
254 FE  10 RealisticWaterTwo - Watercolor.esp
254 FE  11 RealisticWaterTwo - ELFX Patch.esp
116 74     WACCF_BashedPatchLvlListFix.esp
117 75     Modern Brawl Bug Fix.esp
118 76     DynDOLOD.esp

 

 
 
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5 answers to this question

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The sample picture of Solitude show the low resolution vanilla LOD textures which look not distorted at all. 

 

The questions is why LOD shows that close up. Most likely because the 2 pass instructions in the manual for Open Cities were not followed.

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The sample picture of Solitude show the low resolution vanilla LOD textures which look not distorted at all. 

 

The questions is why LOD shows that close up. Most likely because the 2 pass instructions in the manual for Open Cities were not followed.

Thanks for your quick reply. It would seem I was definitely missing some steps. I had a look over the instructions manual and followed the text instructions for Open Cities installation on the manual, as well as the Gamerpoet video and I'm still getting the "Found Open Cities Skyrim.esp. Do not load when generating LOD... etc" message. I started from scratch by reinstalling all of the mods for DynDOLOD and billboards beforehand with no luck, and also turned off all of the OpenCities patches and plugins for the first step. Again it might be another obvious mistake I'm making but maybe there's something else here that I'm missing? 

Edited by meowz
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Thanks for your quick reply. It would seem I was definitely missing some steps. I had a look over the instructions manual and followed the text instructions for Open Cities installation on the manual, as well as the Gamerpoet video and I'm still getting the "Found Open Cities Skyrim.esp. Do not load when generating LOD... etc" message. I started from scratch by reinstalling all of the mods for DynDOLOD and billboards beforehand with no luck, and also turned off all of the OpenCities patches and plugins for the first step. Again it might be another obvious mistake I'm making but maybe there's something else here that I'm missing? 

You really need to follow the instructions in the manual. Do not save any plugins in the first step. Make sure Open Cities and all its patches are enabled in the second step when only the plugins and SKSE folder are generated.

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You really need to follow the instructions in the manual. Do not save any plugins in the first step. Make sure Open Cities and all its patches are enabled in the second step when only the plugins and SKSE folder are generated.

Feeling silly now. Looking back at the manual I should have opened the SSE ini file instead of TES5 file like GamerPoet did in his video. It seems to be running now, I'll report back if there's anymore problems that persist! 

Edited by meowz
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