Hello, I generated tree and object LODs using DynDOLOD (using the guide from GamerPoets) and terrain LOD using TES5LODGen. What I noticed however, is that mountains and rocks are still using their default (4K) texture, even when flying all the way across the map using tfc. How do I make them use lower-res textures like the rest? I have tried downloading the Majestic Mountains and Vivid Landscape LODs and regenerating everything using TexGen and DynDOLOD but it does not seem to help. I can't imagine loading 4K textures across such a large area will not have a big performance impact.
I admit I do not know much about this even after having RTFM, so I am assuming the issue is on my part, but I do not know how to fix it and cannot find people with similar issues online.
Question
Ferdydemier
Hello, I generated tree and object LODs using DynDOLOD (using the guide from GamerPoets) and terrain LOD using TES5LODGen. What I noticed however, is that mountains and rocks are still using their default (4K) texture, even when flying all the way across the map using tfc. How do I make them use lower-res textures like the rest? I have tried downloading the Majestic Mountains and Vivid Landscape LODs and regenerating everything using TexGen and DynDOLOD but it does not seem to help. I can't imagine loading 4K textures across such a large area will not have a big performance impact.
I admit I do not know much about this even after having RTFM, so I am assuming the issue is on my part, but I do not know how to fix it and cannot find people with similar issues online.
I am playing LE.
Thanks in advance for your help.
Edited by Ferdydemier2 answers to this question
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