Jump to content
Sign in to follow this  
Tykune

Dominions More Khajiit (By Arron Dominion)

Recommended Posts

Description:
This mod adds 20 more khajiit to the base Skyrim continent. Each of these khajiit are unique and are spread throughout the province. Below are a list of each of them and where you might find them (since a few of them wander on the roads at times):

Dark Brotherhood:

Jo'rassa - She is a member of the Dark Brotherhood in Dawnstar (can marry)
Omin-Dar Sajgandihr - Member of the Dark Brotherhood in Dawnstar (can marry)

Dragons Bridge:

Zayla Hammustahe - She is a bard at the Inn (can marry)

Khajiit Caravan - Solitude Monday/Tuesday/Wednesday, Whiterun/Windhelm at some point Thursday, and Winterhold Friday/Saturday

Tsarhni - She is a Merchant in the Caravan specializing on spells/ingredients/potions/enchantments
Wadhannar - He is a Merchant in the caravan mostly specialized in arrows, armor, and minerals

Nightgate Inn:

Ja'shavir Kharstavir - He is a Bard at the Inn (can marry).

Riften:

Ahnasari Zahjohin - She is a priest at the Temple of Mara
Ahndrrina - She is a guard in Riften
Anjva Kastavir - She is a member of the Thieves Guild (can marry)
Baaakha Raimanrin - He is a member of the Thieves Guild (can marry) [Doubles as a bard when you are at an inn]

Shor's Stone:

Do'leena - She is a mercenary for hire hanging around outside (can marry)

Solitude:

Ak'jirr Ahrhirin - He is a member of the Bard's College (can marry)
Baaddumiwa Kihrkpoor - He is a priest at the temple
Kesraym Rawidavi - He is a mercenary for hire (can marry)
Ma'mba Ahrtani - She is a member of the Bard's College (can marry)
Mojidzo - He is a city guard on the Docks [you might find him patrolling the palace occasionally]

Whiterun:

Do'amla Sihbari - She is a member of the Companions (can marry)
Dro'shanji - He is a member of The Companions (can marry)

Winterhold:

Harazami Zahnair - She is a member of the College of Winterhold (can marry)
Kazgh Mahkar - He is a member of the College of Winterhold (can marry)

Special Features:

Unlike the previous packs, there are priests and merchants in this one. It made sense to add a few merchants in the mix, and they will be open all hours of the day, you just have to find them on their Solitude-Winterhold trade route. The priests will heal your wounds if you are injured until you are at full health.

Changelog:
V1:

-The initial release.

Known Bugs:
None at this time.

Note:
Voices will not sound Khajiit. This is due to a basic Bethesda limitation.

Credits:
Khajiit name generator - http://fantasynamegenerators.com/khajiit_names.php
Dana Boule - Collective Calm - http://freemusicarchive.org/genre/Instrumental

Those Wanting Merged File:
laelipoo has provided a merged ESP for the More NPC mods.  Special thanks for taking the time to create a merged ESP, as some of you have asked me to do in the past.  You can find it here, and instructions are present in the description of the mod page: Dominion's More Not-Nords All In One

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Similar Content

    • By CorneliusC
      Starting a list for all the mods in the current STEP guide, which are in need to be updated (or already are) to work with the current game version 1.6.640. I'm listing only relevant mods in each category (please correct me if i missed anything).
      For a more comprehensive view on SKSE dependencies please see https://modding.wiki/en/skyrim/users/skse-plugins
       
       
    • By mooit
      Hi,
      I'm using DynDOLOD Alpha99...
      In the past I was able to get my distance grass colors more balanced, looking similar, now the farthest distance out is a greener color, then the rest of the grass.
      Here's a screen shot of the grass I am referring to with red boxes around it, that appears greener than the rest...
      Green Grass — Freeimage.host
      I'm using Complex Grass... 
      To balance the colors, is this just playing around the TexGen Direct/Ambient?
      In DynDOLOD I've tried default settings and these settings for the complex grass.
      ComplexGrassBrightnessTopR=0.500 ComplexGrassBrightnessTopR=0.500 ComplexGrassBrightnessTopR=0.500 ; make bottom darker to fake shadowing ComplexGrassBrightnessTopR=0.500 ComplexGrassBrightnessTopR=0.500 ComplexGrassBrightnessTopR=0.500 THANKS
    • By TechAngel85
      Discussion topic:
      Particle Patch for ENB by mindflux
      Wiki Link
       
  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.