Hello. Been having issues with water loading in the distance. It loads and looks beautiful when I get close enough, but will stay all shiny and ugly until I'm very close to where the issue starts.
I'm wondering if this is something I fix in my DynDOLOD/LODGen, or if it is a setting in one of the many different ini's of this game.
I don't want to have to run to every which way in the game to load it in. Any insight on a direction I should take would be appreciated. It also looks bad (the water) when looking from a birds eye view.
Side question. Should water mods be loaded before or after terrain generation output folders (load order question)?
Question
Scharpf23
Hello. Been having issues with water loading in the distance. It loads and looks beautiful when I get close enough, but will stay all shiny and ugly until I'm very close to where the issue starts.
I'm wondering if this is something I fix in my DynDOLOD/LODGen, or if it is a setting in one of the many different ini's of this game.
I don't want to have to run to every which way in the game to load it in. Any insight on a direction I should take would be appreciated. It also looks bad (the water) when looking from a birds eye view.
Side question. Should water mods be loaded before or after terrain generation output folders (load order question)?
Thanks!
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