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Whiterun HD Vanilla style Roofs LOD's appeared not to work properly.


I use Noble Skyrim and HD Lod Textures... but below them in priority asset overwrite is Whiterun HD Vanilla style Roofs


description "for those who prefer a more lore friendly look. LOD textures included."


As you can see they overwrite the LOD's from HD Lod Textures.




I did the TexGen, activated it as a mod at the bottom of my load order then the DynDoLod Gen, activated it at the bottom of my load order... but the plugins where they're suppose to be.


But long distance LOD's appear not to be the vanilla green roofs and they morph into the green vanilla roofs at a certain distances.  Maybe the LOD's suck?




I think it's working as intended, the LOD's just I think aren't the greatest for the mattch.

Edited by Soulmancer

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When generating the object LOD texture atlas, DynDOLOD uses the single textures that currently are installed in the load order.

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