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Alright as the title says i'm at a loss. 

i switched MO2 from skyrim to FO4 and played that for a week or so. Switched back and now skse64 isn't recognizing several mods. I have not added or deleted any mods to Skyrim SE. When i first installed MO2 i left all the stock options as i believed i would only be modding skyrim. After switching over to FO4 i realized what has happened and have now renamed mod folders with the game name then what it is. ex. Steam/ModManager2/Fallout 4 mods. or Steam/ModManager2/SkyrimMods. i also did it with the cache, profiles, overwrite. etc. 

I think MO2 updated during that week of MO2 being a Fallout manager.

The Mods SKSE64 is saying is out of date were all updated to the current skse64 build. Race menu being one of them.

Thinking i jacked something up when i did the folder switch i have reinstalled skyrim. reinstalled skse. reinstalled most of the mods. Not sure what else to do.

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Posted

Alright as the title says i'm at a loss. 

i switched MO2 from skyrim to FO4 and played that for a week or so. Switched back and now skse64 isn't recognizing several mods. I have not added or deleted any mods to Skyrim SE. When i first installed MO2 i left all the stock options as i believed i would only be modding skyrim. After switching over to FO4 i realized what has happened and have now renamed mod folders with the game name then what it is. ex. Steam/ModManager2/Fallout 4 mods. or Steam/ModManager2/SkyrimMods. i also did it with the cache, profiles, overwrite. etc. 

I think MO2 updated during that week of MO2 being a Fallout manager.

The Mods SKSE64 is saying is out of date were all updated to the current skse64 build. Race menu being one of them.

Thinking i jacked something up when i did the folder switch i have reinstalled skyrim. reinstalled skse. reinstalled most of the mods. Not sure what else to do.

As an Update. i deleted all of the SKSE64 logs and re-ran skyrim. now papyrus logs says last error is 193. I don't get it. i haven't changed any mods, just switched MO2 from fallout to skyrim se 

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Posted

I don't understand why you renamed all these folders? Mod Organizer runs in one of two modes:

 

In portable mode, you can install as many "copies" of Mod Organizer as desired. For example, you might have MO-FO4 for Fallout 4 or MO-SSE for Skyrim SE. In this mode, all of your files are stored in %ModOrganizer%\profiles, %ModOrganizer%\mods, etc. and are kept separate for each game.

 

If instance mode (the default unless you explicitly select Portable mode), you can create as many instances as you want. In this mode you might have one or more instances for Fallout 4 and one or more instances for SKyrim SE. All of your files are stored in %AppData%\Local\ModOrganizer\[instance] and are kept separate for each game.

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Posted

I renamed the file system because when i first started to mod FO4 it showed all of my skyrim mod downloads in the download pane for fallout. So i was afraid it was going to mix the installed mods as well. I'm going to assume it is in default mode as except for linking it to nexus, steam and the path naming, i have not changed a single setting.

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Posted

If you are starting over from scratch, select the option to create a new instance and select the game you want to use (say Skyrim SE). When you want to switch to Fallout 4, click the first button at the top left), create a new instance, and select Fallout 4. You can then use this same button to switch between Skyrim SE and Fallout 4 without getting the mods mixed up.

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