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sheson

xLODGen - Terrain LOD beta 73 for FNV, FO3, FO4, FO4VR, TES5, SSE, TES5VR, ENDERAL

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3 hours ago, User77111 said:

Some lods are skinny when using Skyrim 3D Trees:

https://imgur.com/a/yfdLQyU

I did not have this issue when using xLODGen beta 68

Provide necessary information, for example: Which mod options and LOD resources are installed. What xLODGen options were used. Where the screenshot was taken. 

When installing the generated xLODGen output, make sure to always overwrite all other files, so that the tree LOD texture atlas and the tree LOD meshes are from the same generation for the current load order.

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10 hours ago, sheson said:

Provide necessary information, for example: Which mod options and LOD resources are installed. What xLODGen options were used. Where the screenshot was taken. 

When installing the generated xLODGen output, make sure to always overwrite all other files, so that the tree LOD texture atlas and the tree LOD meshes are from the same generation for the current load order.

Skyrim 3D Trees with 3D LOD Resources installed. I generated object and tree LOD with "Generate trees as objects" selected. 

The LODs are overwriting everything.

Will try again with beta 72.

Edited by User77111

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10 hours ago, User77111 said:

Tried with beta 72 and I still get the issue.

https://imgur.com/a/G0oPUAH

My settings:

https://imgur.com/a/DF2XBqr

 

Do you happen to have beta 68? I want to make sure that I am reporting an issue with xLODGen and not an issue with my modding.

I assume the screenshot shows Solstheim? 

Paste the SSELODGen_log.txt to pastebin.

Please post a https://modwat.ch/ of the load order.

Don't worry about reporting. I just need to be able to reproduce the setup so I can test.

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