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By theblackman
Discussion topic:
Pip-Boy Shading Fix NVSE by Wall_SoGB
Wiki Link
Fixes Pip-Boy's shading, making it not ignore lights around it
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By theblackman
Discussion topic:
High Res Local Maps by VishVadeva50 - WallSoGB
Wiki Link
Increases the resolution of local maps in the PipBoy from 128 to 512 and optionally 1024.
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There's no plugin. There should be one, right? So, when I put those files in their own folder, as you would a mod, MO shows it as empty, and presumably it does nothing.
Honestly I have never used a bashed patch before and I'm only forcing myself to try it out now because it seems more important for Fallout NV because of the lower plugin limit. And so, it's likely that I'm missing something really obvious. I have done my best to follow the STEP guide F&L to the letter.
The whole thing with that there are bashed patches, and also merge patches, and merging with FNEdit and also with Merge Plugins Standalone is super confusing to me.
My game is largely working but there are some red exclamation marks around the gas station in Goodsprings, and I had tried to add Niner to the setup, and he had one too, so I've just removed him for the time being. Preferably I'd just figure this thing out properly rather than just jury rig it.
Please, can someone shed some light on this? I'll answer questions about important information that I left out.
Thank you.
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