The tower itself consists of a lot of smaller meshes. They all have the flag "IsFullLOD". But there are hundreds of them. As far as I know, the flag "IsFullLOD" makes the object persistent. I am already pretty close to the persistent limit, so I was wondering whether I could change them to "Visible when distant" (no persistence needed). Is DynDOLOD able to create LODs from small static objects that have "Visible when Distant" enabled?
Question
Sacralletius
I'm using this mod ( https://www.nexusmods.com/skyrim/mods/71905/? ) and I was wondering if DynDOLOD is able to make LODs for it.
The tower itself consists of a lot of smaller meshes. They all have the flag "IsFullLOD". But there are hundreds of them. As far as I know, the flag "IsFullLOD" makes the object persistent. I am already pretty close to the persistent limit, so I was wondering whether I could change them to "Visible when distant" (no persistence needed). Is DynDOLOD able to create LODs from small static objects that have "Visible when Distant" enabled?
Thanks in advance
Kind regards
Sac
Edited by Sacralletius1 answer to this question
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