zimeron1 Posted May 17, 2017 Posted May 17, 2017 (edited) Hello everyone, having some trouble getting a light-ish mod setup working. I have been following the "Clear and Present Danger" modlist for the most part, cutting out some of the mods due to Windows 10 Fallout 3 suddenly developing a plugin maximum of ~140 as other users have noticed. It appears to all be running, except it CTDs when trying to sleep in the bed for FWE alternate start. I know that this is usually a load order problem, since FWE + MMM + EVE + Project Beauty/FO3Redesigned + WMK are very finnicky. LOOT is currently spitting out the following, which just seems extremely wrong:https://pastebin.com/4s3TYPJqSince this is super-duper wrong compared to the load order posted on the FWE description page, I tried my hand at manual ordering according to the order on the FWE description: https://pastebin.com/xZE08QjVUnfortunately it has the same crash.I know there's something wrong in here and I am a giant danghus, but the guide gets a tad muddled near the end. Any help would be greatly appreciated! Edited May 17, 2017 by zimeron1
zimeron1 Posted May 18, 2017 Author Posted May 18, 2017 I have figured it out. It was Fallout Character Overhaul, of all things. Going to root around in xEdit, see if I can figure out what was conflicting so hard.
Kelmych Posted May 18, 2017 Posted May 18, 2017 The guide notes for the beta version of Fallout Character Overhaul mention that it is unfinished and causes problems if Fallout 3 Redesigned is also used. It should be possible to use xEdit to create a patch. However, there aren't any published patches or guidelines for such a patch that I've seen.
zimeron1 Posted May 18, 2017 Author Posted May 18, 2017 It's just that I have used it before without incident, and the 5 or so conflicts xEdit turned up for it appear to be minor and overwriting happily. Very odd, but it's working now.
Kelmych Posted May 18, 2017 Posted May 18, 2017 I'm glad you were able to get it working properly with Fallout Redesigned. A note will be added to the guide entry that you were able to get it working with a small set of patch edits.
zimeron1 Posted May 18, 2017 Author Posted May 18, 2017 Oh no, I just removed FCO. It probably could be fixed with some edits, but I didn't, I just took out FCO and decided to deal with the slightly-more-potato-ey Fallout Redesigned faces.
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