ShadowNirvana Posted December 19, 2016 Share Posted December 19, 2016 i don't think i have any patches for gray cowl i installed this https://www.nexusmods.com/skyrim/mods/64651/?and this https://www.nexusmods.com/skyrim/mods/64752/? as for book of uunp just install and run bashed patch again.That is great for Gray Cowl. Sorry for this line of questioning but for the book of UUNP did you just install the nmain file or the 1 gb optional and other stuff also? Link to comment
paul666root Posted December 19, 2016 Author Share Posted December 19, 2016 That is great for Gray Cowl. Sorry for this line of questioning but for the book of UUNP did you just install the nmain file or the 1 gb optional and other stuff also?if you use just UNP body you only need the main file. If you use Bodyslide you need the optional one for the batch building Link to comment
ShadowNirvana Posted December 21, 2016 Share Posted December 21, 2016 Everything is working wonderful, but I realized something. None of the mods lets you take books (especially skill books) without taking them, no? Link to comment
dunc001 Posted December 21, 2016 Share Posted December 21, 2016 Everything is working wonderful, but I realized something. None of the mods lets you take books (especially skill books) without taking them, no?Not quite sure what you mean by 'take them without taking them' but you may be referring to Sometimes Pick Up Books which adds a modifier key to allow you to either take or read. Link to comment
Razorsedge877 Posted December 24, 2016 Share Posted December 24, 2016 WLSO - Weather Lighting and Sound Overhaul Patches - ECTV has these two esps in itzz wlso__ectv__ele.espzzz ELE Merge Consistency Patch.esp I do not see them in the Core WLSO merge instructions. Should the guide be updated to say they are to be cut and pasted into a separate folder to be activated when using the WSLO ENB options. Link to comment
ShadowNirvana Posted December 24, 2016 Share Posted December 24, 2016 (edited) Some problems I encountered: - Helgen is weird, the smokes from the fires start as orange then turn gray like 5-6 feet above the flames. - I don't think CoT WLSO should include the minty lightning mod patch, because I've read from others that CoT 5 already is compatible with minty lightning and also that patch causes some errors, like CTDs(didn't happen to me) and lightning strikes in sunny weathers (happened to me). Edited December 24, 2016 by ShadowNirvana Link to comment
Razorsedge877 Posted December 26, 2016 Share Posted December 26, 2016 When I do the merge for LECM the .pex files are not transferring over into the merge. If I open the filetree in MO for ++++ LECM, than open the scripts folder, all I see is a source folder with ARTH_QF_GildergreenRegrown_001001E0 in it. Is this correct. And if not wonder if this is happening with other merges Link to comment
Razorsedge877 Posted December 26, 2016 Share Posted December 26, 2016 Some possible corrections to the mod order guide1. ++++ ECTV Patches Merged should be ECTV Patches Merged​2. Inns & Taverns and Settlements Expanded are merged so they should get the blue checkmark next to them Link to comment
paul666root Posted December 26, 2016 Author Share Posted December 26, 2016 Yes thanks. I will check them out after holidays Link to comment
ATMPlays Posted December 28, 2016 Share Posted December 28, 2016 Any update on ordinator + YASH? Link to comment
Razorsedge877 Posted December 31, 2016 Share Posted December 31, 2016 I noticed when I am merging my files that the meshes and textures are not copying over in the merge. Can someone run through the checklist with me. I am not sure what I am missing or doing wrong Link to comment
Razorsedge877 Posted December 31, 2016 Share Posted December 31, 2016 I noticed when I am merging my files that the meshes and textures are not copying over in the merge. Can someone run through the checklist with me. I am not sure what I am missing or doing wrong I have copy general assets checked Link to comment
DaftBot Posted December 31, 2016 Share Posted December 31, 2016 (edited) So I am busy merging the Legacy of the Dragonborn's esp's and I am getting errors on 2 esp's just wondering if you guys maybe know if I am doing something wrong or have a fix for it. The esp's in question is DBM_ArtifactsOfBoethiah_Patch.esp(https://puu.sh/t6QVy/8d19ac599f.png) and DBM_MAS_Patch.esp(https://puu.sh/t6QVf/f2afb59c94.png). Screenshots provided check brackets next to esp's. Edited December 31, 2016 by DaftBot Link to comment
Razorsedge877 Posted January 2, 2017 Share Posted January 2, 2017 I am trying to do the Claralux patch in the WLSO section of the guide. When I load uo Wrye Bash and do the steps listed in the guide, When I get to Right Click then on the Blowing in the Wind.esp and click "Change to..."In the window that appears find "LECM Merged.esp" and then click "Open" I get a warning saying "File must be selected from Oblivion Data Files directory. What does this mean? Link to comment
Mauxe Posted January 10, 2017 Share Posted January 10, 2017 I am following the directions for installing Unique Flowers and Plants and I am running into an issue.I am applying the script to remove land records. I have the esp file selected from the dropdown but when I press OK I get this message: Error in unit 'userscript' on line 32 : Undeclared Identifier 'RecordByHexFormID' Any ideas about what this is? Thanks for any help. I also need to say how much I appreciate this guide. Very easy to use and the modular format is much, much appreciated! Link to comment
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