Dear community, I would like to ask a question about projectile animation problems. It is strange thing: for some weapons in VATS I see projectile is starting not from a barrrel, but somewhere from PC head or PC eye. For some other weapons in VATS I even see projectile launched somewhere from behind of PC's head (for example very noticeable with .44 magnum(SI)). It is quite annoying and even a bit spoiled great impression of guide's FO3 install (BTW, thank you for the great guide, devs!). At the same time for some other weapons it is OK (or hidden by weapon model?).
This glitch is visible in VATS only (because projectile is animated?). In normal mode everything looks OK for every weapon.
Question: What affects starting posintion of projectile in VATS?
P.S. I saw this before, for example on old FOOK installs, but here there is more weapons affected. So I am thinking about solving this, but don't know where to look.
Question
EvilMax
Hi, All!
Dear community, I would like to ask a question about projectile animation problems. It is strange thing: for some weapons in VATS I see projectile is starting not from a barrrel, but somewhere from PC head or PC eye. For some other weapons in VATS I even see projectile launched somewhere from behind of PC's head (for example very noticeable with .44 magnum(SI)). It is quite annoying and even a bit spoiled great impression of guide's FO3 install (BTW, thank you for the great guide, devs!). At the same time for some other weapons it is OK (or hidden by weapon model?).
This glitch is visible in VATS only (because projectile is animated?). In normal mode everything looks OK for every weapon.
Question: What affects starting posintion of projectile in VATS?
P.S. I saw this before, for example on old FOOK installs, but here there is more weapons affected. So I am thinking about solving this, but don't know where to look.
Edited by EvilMax9 answers to this question
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