Shadriss Posted May 16, 2016 Posted May 16, 2016 A retexture that we may have long since been waiting for, it looks like SRW0 is attacking all the Dwemer textures we've been hoping would eventually happen. It's still a WIP, so not ready for testing yet, but as something to keep an eye on, here it is. From what screens he's posted so far, it looks pretty decent.
TechAngel85 Posted May 17, 2016 Posted May 17, 2016 Says he's not doing the architectural metals so here again would be only half the puzzle. :: The texture look great though so many someone with the skills can get permission to use the textures for the architecture. Then, I think, we'd have our solution.
Shadriss Posted May 17, 2016 Author Posted May 17, 2016 True, but he also said he's already talking to another modder in regards to some baseline textures to do just that. Even if it is only half the solution, it's 50% more than we have atm. :)
Pickysaurus Posted May 17, 2016 Posted May 17, 2016 Hopefully he includes the Balista too, in my last STEP playthrough I only saw 2 of these but they looked so ugly next to the Spheres and worker
Shadriss Posted May 17, 2016 Author Posted May 17, 2016 According to the notes - it's part of the project. ALL dwarven automatons, which means the sphere, the ballista, the spider - all of them. All that is missing, as Tech noted, is the architecture, and there are some hints in his replies to others that that is only a matter of time.
SRW0 Posted May 18, 2016 Posted May 18, 2016 (edited) Architectural test, obviously with no repainting:https://www.flickr.com/photos/133222750@N04/27002174302/in/album-72157657557882082/ The Photoshop adjustment layers are very flexible, they can be used with any Dwemer metal textures.Only 3 layers have to be replaced (named Background etc). Edited May 18, 2016 by SRW0
Pickysaurus Posted June 3, 2016 Posted June 3, 2016 Just checked back with this mod, the balista looks great!
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