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Hey Guys and Gals,

 

I am following the F&L guide near exactly. I am at the point where you add Bash Tags to Yuki Mods Merged and for some unknown reason it is NOT including the Actors.AIPackages tag. I have every one of Yuki's tweaks and followed the guide exactly using Merge Plugins Standalone 2.1.3.0 and FNVedit 3.1.2.  Anyone know why? If it is essential can I use FNVedit to type it into the file header manually?

 

Here is the FNVedit report:

-------------------------------------------------------------------------------

Using record structure for Fallout: New Vegas
-------------------------------------------------------------------------------

[Assigned] Scripts: \ [06] Yuki Merged Mods.esp \ [12] GRUP Top "WEAP" \ [2] Weap10mmPistolVeronica "10mm Pistol" [WEAP:00176E5B] \ [6] SCRI - Script
[Assigned] Scripts:
[CompareKeys] Stats: \ [06] Yuki Merged Mods.esp \ [12] GRUP Top "WEAP" \ [2] Weap10mmPistolVeronica "10mm Pistol" [WEAP:00176E5B] \ [39] DATA -
[CompareKeys] Stats: \ [00] FalloutNV.esm \ [35] GRUP Top "WEAP" \ [2] Weap10mmPistolVeronica "10mm Pistol" [WEAP:00176E5B] \ [38] DATA -
[Assigned] Actors.DeathItem: \ [06] Yuki Merged Mods.esp \ [13] GRUP Top "NPC_" \ [13] NVDLC04NukeNCRHeavyTrooperBoss "Colonel Royez" [NPC_:0400D99A] \ [7] INAM - Death item
[Assigned] Actors.DeathItem:
[GetEditValue] NPC.Class: \ [06] Yuki Merged Mods.esp \ [13] GRUP Top "NPC_" \ [11] CrimsonCaravanTraderCM "Crimson Caravan Trader" [NPC_:001543BA] \ [15] CNAM - Class
[GetEditValue] NPC.Class: \ [00] FalloutNV.esm \ [37] GRUP Top "NPC_" \ [893] CrimsonCaravanTraderCM "Crimson Caravan Trader" [NPC_:001543BA] \ [15] CNAM - Class
[CompareKeys] Factions: \ [06] Yuki Merged Mods.esp \ [13] GRUP Top "NPC_" \ [10] CrimsonCaravanTraderAAMTemplate "Crimson Caravan Trader" [NPC_:001543B9] \ [6] Factions
[CompareKeys] Factions: \ [00] FalloutNV.esm \ [37] GRUP Top "NPC_" \ [894] CrimsonCaravanTraderAAMTemplate "Crimson Caravan Trader" [NPC_:001543B9] \ [6] Factions
[CompareNativeValues] Actors.AIData: \ [06] Yuki Merged Mods.esp \ [13] GRUP Top "NPC_" \ [10] CrimsonCaravanTraderAAMTemplate "Crimson Caravan Trader" [NPC_:001543B9] \ [12] AIDT - AI Data
[CompareNativeValues] Actors.AIData: \ [00] FalloutNV.esm \ [37] GRUP Top "NPC_" \ [894] CrimsonCaravanTraderAAMTemplate "Crimson Caravan Trader" [NPC_:001543B9] \ [12] AIDT - AI Data
[CompareKeys] Actors.Stats: \ [06] Yuki Merged Mods.esp \ [13] GRUP Top "NPC_" \ [10] CrimsonCaravanTraderAAMTemplate "Crimson Caravan Trader" [NPC_:001543B9] \ [16] DNAM - \ [0] Skill Values
[CompareKeys] Actors.Stats: \ [00] FalloutNV.esm \ [37] GRUP Top "NPC_" \ [894] CrimsonCaravanTraderAAMTemplate "Crimson Caravan Trader" [NPC_:001543B9] \ [16] DNAM - \ [0] Skill Values
[GetEditValue] Actors.ACBS: \ [06] Yuki Merged Mods.esp \ [13] GRUP Top "NPC_" \ [9] RoseofSharonCassidy "Cass" [NPC_:00133FDD] \ [5] ACBS - Configuration \ [3] Level
[GetEditValue] Actors.ACBS: \ [00] FalloutNV.esm \ [37] GRUP Top "NPC_" \ [1555] RoseofSharonCassidy "Cass" [NPC_:00133FDD] \ [5] ACBS - Configuration \ [3] Level
[CompareKeys] Invent: \ [06] Yuki Merged Mods.esp \ [13] GRUP Top "NPC_" \ [7] 2CPoindexter "Poindexter" [NPC_:00104311] \ [12] Items
[CompareKeys] Invent: \ [00] FalloutNV.esm \ [37] GRUP Top "NPC_" \ [2765] 2CPoindexter "Poindexter" [NPC_:00104311] \ [12] Items
[Assigned] Graphics: \ [06] Yuki Merged Mods.esp \ [10] GRUP Top "MISC" \ [2] NVSentryBotToyItem "Sentry Bot Toy" [MISC:00140CA2] \ [5] Icon
[Assigned] Graphics:
[GetEditValue] Names: \ [06] Yuki Merged Mods.esp \ [10] GRUP Top "MISC" \ [0] SchematicsMantisScytheItem "Schematics - Mantis Gauntlet" [MISC:000EFB3C] \ [3] FULL - Name
[GetEditValue] Names: \ [00] FalloutNV.esm \ [27] GRUP Top "MISC" \ [250] SchematicsMantisScytheItem "Schematics - Mantis Scythe" [MISC:000EFB3C] \ [3] FULL - Name

-------------------------------------------------------------------------------
Yuki Merged Mods.esp
-------------------------------------------------------------------------------

No bad tags found.

11 tags added to file header:
{{BASH:Actors.ACBS,Actors.AIData,Actors.DeathItem,Actors.Stats,Factions,Graphics,Invent,Names,NPC.Class,Scripts,Stats}}

[Apply Script done] Processed Records: 807, Elapsed Time: 00:05

 

 

Also, quick question while I am here, should I generate bash tags for Advanced Recon Merged? The guide does not say either way...

3 answers to this question

Recommended Posts

  • 0
Posted

That script is kinda unreliable. The reference tags are probably going to be removed from the guide somewhere down the line, as they turn up different for a lot of people.

 

Yes, add tags to Advanced Recon Merged.esp.

  • 0
Posted

That script is kinda unreliable. The reference tags are probably going to be removed from the guide somewhere down the line, as they turn up different for a lot of people.

 

Yes, add tags to Advanced Recon Merged.esp.

Thanks!

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