This time I've checked the known issues list before posting.
As far as I know, MO recognizes the files contained in an active archive and takes them into consideration when checking for conflicts. (At least for the USLEEP BSA this happens.)
I've just installed a mod with a BSA, but this time MO doesn't work in that manner.
I have the same mod with a different name active further down in the left panel (don't ask why, I'll remove it later…), but with loose files.
MO shows no conflicts for both mods.
When using its BSA extraction feature and extract the BSA right into the mods folder, the conflict is recognized. But not with the BSA.
Why? How reliable is the BSA-conflict feature? Should I extract all BSAs, only to be sure?
Question
compleCCity
Hello again.
This time I've checked the known issues list before posting.
As far as I know, MO recognizes the files contained in an active archive and takes them into consideration when checking for conflicts. (At least for the USLEEP BSA this happens.)
I've just installed a mod with a BSA, but this time MO doesn't work in that manner.
I have the same mod with a different name active further down in the left panel (don't ask why, I'll remove it later…), but with loose files.
MO shows no conflicts for both mods.
When using its BSA extraction feature and extract the BSA right into the mods folder, the conflict is recognized. But not with the BSA.
Why? How reliable is the BSA-conflict feature? Should I extract all BSAs, only to be sure?
The specific BSA is the 2K file from HQ Snow Texture, hqsnow.bsa, found here: https://www.nexusmods.com/skyrim/download/1000080654.
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