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Random Infinite loading screen, random CTDS, please someone shot me


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Posted (edited)

hi guys,

 

Another newbie here... After 30 hours or so with a plain vanilla installation, i did the crazy error of looking for videos of skyrim in youtube. 

 

THEN I DISCOVERED MODS xD

 

So... i first tried a STEP Extended installation, from zero, point by point. Something messed up in between and i decided to start again. 

But it was interesting, i learnt about MO, TES5edit, Wrye Bash, ENB... etc... 

 

So... i discovered SRLE by my now personal hero, neovalen. So... a week later, 30 hours installing mods and learning a lot of new things.

My Skyrim only loaded 2 pair of floating eyes on screen. Reading forums here and there... I decided to start all over again with a basic STEP.

 

So here i am. Finished a new Step Extended installation. I did it point by point, no modifications by my part except at the end, where i

did not install: Dual Sheath, and FNIS, as i understand is optional, and don't want to overcomplicate things.

 

Already done dyndolod (i think it worked ok, no errors at least, generated a ~600mb compressed file), bashed patch, loot sorting, etc...

 

Well... first i started to get random infinite loading screens, 1 of 4 approximately loaded the intro and start moving the carriage, but when it reached the village, CTD....

 

I checked all inis, checked errors in loot, nothing, used wrye bash againg to rebuild the patch, etc... nothing.

 

So i decided to skip the intro and installed Alternate start. Again, loot, bash, etc... Then launch the game.

It works. Skyrim load, i go out, walk, etc... But when i try to look the map, CTD...

 

So it seems something is bad here... I looked here and there, rechecked all things, installed memoryblocklogs (it seems ok), etc... 

 

I simply don't want to spend another pair of days. I already spent 50 hours modding without playing, and i simply start to feel too stupid....

 

Please if someone can give me a hand, i'll be thankful. 

 

My machine is a new i5 with 8gb ram, a geforce 610 with 2gb Vram, a samsung SSD, etc... I think it's ok for running a simple ENB maybe.

 

I can attach the inis, if anyone want to help. Just tell me if i attach here, or use any external service, etc...

 

Thanks anyone. 

 

Also tons of thanks to STEP people, and SRLE author. I simply can't understand how these people could write these guides. The inmense work needed must be insane. 

 

Also, sorry my english i am spanish.

Edited by anormal

13 answers to this question

Recommended Posts

  • 0
Posted

Well, if you installed XMPS Skeleton, then you need to install FNIS and run it. Dual Sheath Redux is a lot less complicated than DynDOLOD, but to each there own. :^_^: Install and run FNIS first to ensure you have the right setup for that.

  • 0
Posted (edited)
Hi, if you are new to modding (trust me, you'll spend more than a week modding your game, some (maybe most) of us here spend more (waaay more) time modding the game than actually playing it).

 

I think the first and most precious advice is "go slowly", even when the STEP guide is very well done, don't try to install everything at once, try to go (hence the name I suppose) step by step. I.e. install/configure everything in the step 1, then run the game, see if it behaves normally, then proceed to step 2, if not, revisit the step 1, perhaps you missed something.

 

Step 2 is the hardest part, test the game everytime you complete a section, this way you can filter where the problem started to happen.

 

Installing all at once can be as overwhelming as counterproductive, also, make sure to read each and every "detailed information" related to each mod.

 

As for CTDs and longer/infinite loadscreens, make sure you make the right changes in the skse.ini and enboost.ini, detailed information can be found here

 


 

and here

 


 

That's the most "CTD/infinite loading" topic I can think of right now.

 

 

P.D. I also speak spanish, so if it's easier for you, we can always talk through PMs.

Edited by Hackfield
  • 0
Posted (edited)

Thanks everyone for answers,

 

I did not install XMPS (sorry i forgot it in my first post). As i had problems with previous 2 installations, this time, i installed everything i think it "wasn't" complex for the game to use, so i installed all textures, meshes, and so. When i reach modifying animations i skipped XMPS (optional) and so i didn't install FNIS or Dual sheath. But if you think install these 3 this could be fixed, i'll try.

 

Also, i tried to used ENB with effects. So, i disabled AA in my nvidia config, using nvidia inspector (as used in the guide). And disabled AA in skyrim inis, and enable effects in ENB (UsePatchSpeedhackWithoutGraphics=false , UseDefferedRendering=true). Maybe this is the problem and something is bad with my ENB<>NVIDIA.

 

@hackfield: you are right, this time i installed everything fast, as i had previous experience with my STEP and SRLE. It's a good idea to try the game, step by step and keep adding stuff then. Thanks for the links.

 

I'll post here my inis, if you see something bad just tell me.

Btw, i installed the game in c:\skyrim.

 

Of course i run the game from MO using SKSE, also tried using the param -forcesteamloader in the SKSE configuration in MO, but didn't work.

 

What this really puzzles me is that CTDS and infinite loading are randoms. Using alternate star always work, but if disable it then i start geeting again random I.L.S.

 

ENBLocal.ini (using wrapper version), the 3 files are in c:\skyrim

(a little question, why in this file the dll is called other_d3d9.dll if the file is really d3d9.dll ?)

 

 

[PROXY]
EnableProxyLibrary=false
InitProxyFunctions=true
ProxyLibrary=other_d3d9.dll
 
[GLOBAL]
UsePatchSpeedhackWithoutGraphics=false
UseDefferedRendering=true
IgnoreCreationKit=true
 
[PERFORMANCE]
SpeedHack=true
EnableOcclusionCulling=true
 
[MEMORY]
ExpandSystemMemoryX64=false
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=false
DisablePreloadToVRAM=false
EnableUnsafeMemoryHacks=false
ReservedMemorySizeMb=512
VideoMemorySizeMb=3714
EnableCompression=false
AutodetectVideoMemorySize=false
 
[THREADS]
DataSyncMode=1
PriorityMode=0
EnableUnsafeFixes=false
 
[MULTIHEAD]
ForceVideoAdapterIndex=false
VideoAdapterIndex=0
 
[WINDOW]
ForceBorderless=true
ForceBorderlessFullscreen=true
 
[ENGINE]
ForceAnisotropicFiltering=true
MaxAnisotropy=16
ForceLodBias=false
LodBias=0.0
AddDisplaySuperSamplingResolutions=false
EnableVSync=true
VSyncSkipNumFrames=0
 
[LIMITER]
WaitBusyRenderer=false
EnableFPSLimit=false
FPSLimit=60.0
 
[iNPUT]
//shift
KeyCombination=16
//f12
KeyUseEffect=123
//home
KeyFPSLimit=36
//num /       106
KeyShowFPS=106
//print screen
KeyScreenshot=44
//enter
KeyEditor=13
//f4
KeyFreeVRAM=115
//B
KeyBruteForce=66
 
[ADAPTIVEQUALITY]
Enable=false
Quality=1
DesiredFPS=20.0
 
[ANTIALIASING]
EnableEdgeAA=true
EnableTemporalAA=false
EnableSubPixelAA=true
 
[FIX]
FixGameBugs=true
FixParallaxBugs=true
FixParallaxTerrain=false
FixAliasedTextures=true
IgnoreInventory=true
FixTintGamma=true
RemoveBlur=false
FixSubSurfaceScattering=true
FixSkyReflection=true
FixCursorVisibility=true
FixLag=false
 
[LONGEXPOSURE]
EnableLongExposureMode=false
Time=1.0
BlendMax=0.0

 

SKSE.ini, installed in C:\skyrim\mods\skse 1 07 03\SKSE 

 

 

[General]
ClearInvalidRegistrations=1
 
[Display]
iTintTextureResolution=2048
 
[Memory]
DefaultHeapInitialAllocMB=768
ScrapHeapSizeMB=256

 

Memoryblogslog.txt, in my overwrite folder

 

 

logging of blocks enabled
logging max values only
Timer disabled
Block1 Block2
512MB 256MB
85 8
85 8
85 9
85 10
85 11
85 12
85 13
85 14
85 15
85 16
85 17
85 18
85 19
85 20
85 21
85 22
85 23
85 24
85 25
85 26
85 27
85 28
85 29
85 30
85 31
85 32
85 33
85 34
85 35
85 36
85 37
85 38
85 39
85 40
85 41
85 42
85 43
85 44
85 45
85 46
85 47
85 48
85 49
85 50
85 51
85 52
85 53
85 54
85 55
85 56
85 57
85 58
85 59
85 60
85 61
85 62
85 63
85 64
85 65
85 66
85 67
85 68
85 69
85 70
85 71
85 72
85 73
85 74
85 75
85 76
85 77
85 78
85 79
85 80
85 81
85 82
85 83
85 84
85 85
85 86
85 87
95 87
95 88
95 89
95 90
95 91
95 92
95 93
95 94
95 95
95 96
95 97
95 98
95 99

 

 

Skyrim.ini, in C:\skyrim\profiles\step core\, but i modify it using MO

 

 

[General]
sLanguage=ENGLISH
sIntroSequence=
uExterior Cell Buffer=36
fFlickeringLightDistance=8192
 
[Display]
fShadowLODMaxStartFade=1000.0
fSpecularLODMaxStartFade=2000.0
fLightLODMaxStartFade=3500.0
iShadowMapResolutionPrimary=2048
bAllowScreenshot=0
fSunShadowUpdateTime=0.25
fSunUpdateThreshold=1.5
iPresentInterval=1
fDefault1stPersonFOV=70.59
fDefaultFOV=70.59
fDefaultWorldFOV=70.59
fLightLODRange=50000
 
 
[Audio]
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0
fMenuModeFadeOutTime=3.0
fMenuModeFadeInTime=1.0
 
[Grass]
bAllowCreateGrass=1
bAllowLoadGrass=0
fGrassFadeRange=10000
iMaxGrassTypesPerTexure=7
iMinGrassSize=40
 
 
[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
 
[Archive]
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa
sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa
bInvalidateOlderFiles=0
SInvalidationFile=ArchiveInvalidation.txt
 
[Combat]
fMagnetismStrafeHeadingMult=0.0
fMagnetismLookingMult=0.0
f1PArrowTiltUpAngle=0.7
f3PArrowTiltUpAngle=0.7
f1PBoltTiltUpAngle=0.7
 
[Papyrus]
fPostLoadUpdateTimeMS=500.0
bEnableLogging=0
bEnableTrace=0
bLoadDebugInformation=0
 
[Water]
bReflectLODObjects=1
bReflectLODLand=1
bReflectSky=1
bReflectLODTrees=1
bReflectSky=0
 
[Camera]
fMouseWheelZoomSpeed=10
fOverShoulderPosZ=18.0
fOverShoulderPosX=0.0
fOverShoulderCombatAddY=0.0
fOverShoulderCombatPosZ=24.0
fOverShoulderCombatPosX=0.0
fOverShoulderHorseAddY=-72.0
fOverShoulderHorsePosZ=50.0
fOverShoulderHorsePosX=35.0
 
[interface]
bShowTutorials=0
fBookOpenTime=200.0
fSafeZoneX=10
fSafeZoneY=10
fSafeZoneXWide=10 
fSafeZoneYWide=10
 
[MapMenu]
fMapWorldYawRange=400
fMapWorldMinPitch=0
fMapWorldMaxPitch=90
bWorldMapNoSkyDepthBlur=1
fWorldMapDepthBlurScale=0
fWorldMapMaximumDepthBlur=0
fWorldMapNearDepthBlurScale=0
uLockedObjectMapLOD=8
 
[Controls]
bBackgroundMouse=1
 
[LightingShader]
fDecalLODFadeStart=0.9
fDecalLODFadeEnd=0.9
 
[VATS]
bVATSMultipleCombatants=1
bVATSForceRanged=1
fVATSRangedPercentMin=100
fVATSRangedPercentSneakKill=100
fVATSRangedPercentTargetNoThreat=100
 
[Weather]
fSunBaseSize=850

 

 

Skyrimprefs.ini, in the same folder as skyrim.ini

 

 

[General]
fBrightLightColorB=1.0000
fBrightLightColorG=1.0000
fBrightLightColorR=1.0000
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0
 
[imagespace]
bDoDepthOfField=1
iRadialBlurLevel=2
 
[Display]
iBlurDeferredShadowMask=3
fInteriorShadowDistance=3000.0000
fShadowDistance=8000
iShadowMapResolutionSecondary=1024
iShadowMapResolutionPrimary=2048
iShadowSplitCount=2
iMaxAnisotropy=0
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fTreesMidLODSwitchDist=1e+007
fGamma=1.0000
fDecalLOD2=1500.0000
fDecalLOD1=1000.0000
fSpecularLODStartFade=2000
fShadowLODStartFade=200.0000
fLightLODStartFade=3500
iTexMipMapMinimum=0
iTexMipMapSkip=0
iWaterMultiSamples=0
iMultiSample=0
iShadowMode=3
bTreesReceiveShadows=1
bDrawLandShadows=1
bFull Screen=1
iSize H=1080
iSize W=1920
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODLevel2FadeTreeDistance=4096
fMeshLODLevel1FadeTreeDistance=6144
fMeshLODLevel2FadeDist=1e+007
fMeshLODLevel1FadeDist=1e+007
iScreenShotIndex=2
bShadowMaskZPrepass=0
bMainZPrepass=0
iMaxSkinDecalsPerFrame=100
iMaxDecalsPerFrame=255
bFloatPointRenderTarget=1
sD3DDevice="NVIDIA GeForce GTX 950"
bFXAAEnabled=0
iShadowMapResolution=4096
fShadowBiasScale=0.15
iShadowMaskQuarter=4
iAdapter=0
iPresentInterval=1
bDeferredShadows=1
bShadowsOnGrass=1
iShadowFilter=3
fTreesMidLODSwitchDist=8192
 
[Grass]
b30GrassVS=0
fGrassStartFadeDistance=7000
fGrassMaxStartFadeDistance=7000.0000
fGrassMinStartFadeDistance=0.0000
 
[MAIN]
bGamepadEnable=1
bCrosshairEnabled=1
fHUDOpacity=1.000
bSaveOnPause=1
bSaveOnTravel=1
bSaveOnWait=1
bSaveOnRest=1
 
[GamePlay]
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
iDifficulty=2
 
[interface]
bDialogueSubtitles=0
bGeneralSubtitles=0
 
[Controls]
fGamepadHeadingSensitivity=1.0000
fMouseHeadingSensitivity=0.0125
bAlwaysRunByDefault=1
bInvertYValues=0
bGamePadRumble=1
bMouseAcceleration=1
 
[Particles]
iMaxDesired=750
 
[saveGame]
fAutosaveEveryXMins=15.0000
 
[AudioMenu]
fAudioMasterVolume=1.0000
fVal7=1.0000
uID7=0
fVal6=1.0000
uID6=0
fVal5=1.0000
uID5=0
fVal4=1.0000
uID4=0
fVal3=1.0000
uID3=0
fVal2=0.4000
uID2=466532
fVal1=1.0000
uID1=554685
fVal0=0.8000
uID0=1007612
 
[Clouds]
fCloudLevel2Distance=262144.0000
fCloudLevel1Distance=32768.0000
fCloudLevel0Distance=16384.0000
fCloudNearFadeDistance=9000.0000
 
[TerrainManager]
fTreeLoadDistance=75000
fBlockMaximumDistance=250000
fBlockLevel1Distance=70000
fBlockLevel0Distance=35000
fSplitDistanceMult=1.5
bShowLODInEditor=0
 
[NavMesh]
fObstacleAlpha=0.5000
fCoverSideHighAlpha=0.8000
fCoverSideLowAlpha=0.6500
fEdgeFullAlpha=1.0000
fEdgeHighAlpha=0.7500
fEdgeLowAlpha=0.5000
fTriangleFullAlpha=0.7000
fTriangleHighAlpha=0.3500
fTriangleLowAlpha=0.2000
fLedgeBoxHalfHeight=25.0000
fEdgeDistFromVert=10.0000
fEdgeThickness=10.0000
fPointSize=2.5000
 
[Trees]
bRenderSkinnedTrees=1
uiMaxSkinnedTreesToRender=200
 
 
[Decals]
uMaxDecals=1000
bDecals=1
bSkinnedDecals=1
uMaxSkinDecals=100
uMaxSkinDecalsPerActor=60
 
[LOD]
fLODFadeOutMultObjects=15
fLODFadeOutMultItems=15
fLODFadeOutMultActors=15
 
[Launcher]
bEnableFileSelection=1
bShowAllResolutions=1
uLastAspectRatio=3
 
[blurShaderHDR]
bDoHighDynamicRange=1
 
[blurShader]
bUseBlurShader=0
 
[Water]
iWaterReflectHeight=1024

 

Thanks!

Edited by anormal
  • 0
Posted (edited)

 

ENBLocal.ini (using wrapper version), the 3 files are in c:\skyrim

(a little question, why in this file the dll is called other_d3d9.dll if the file is really d3d9.dll ?)

That's called a proxy, it's used to load several d3d9.dll binaries. It's commonly used for those ENB presets that make use of SweetFX (a post-process suite) to enhance colors, dithering or just applying SMAA (anti-alias)
 
You use the d3d9.dll of ENB, and rename the SweetFX d3d9.dll to "other_d3d9.dll", ENB then loads its own dll followed by the SweetFX dll.
 
 

 

[THREADS]

DataSyncMode=1
PriorityMode=0
EnableUnsafeFixes=false
I'd change this to 
 
DataSyncMode=0
 
for now, you can play with it once you know your game behaves properly
 
 

 

sD3DDevice="NVIDIA GeForce GTX 950"
 

You said you have a Geforce gtx 610, but this setting is telling Skyrim that you have a gtx950, did you copy this ini from someone else? That's kind of important, I'd reset the ini files (delete both inis and run skyrimlauncher.exe), then make the necessary changes again.

 

This is probably the cause of most of your problems.

Edited by Hackfield
  • 0
Posted (edited)

>sD3DDevice="NVIDIA GeForce GTX 950" 

 

wow!! 

what is this? no, i created inis from zero.

 

my nvidia drivers "364.72-desktop-win10-64bit-international-whql.exe " are detecting my gfx cards as gtx 950? 

i've never thought in this, and i never had problems with nvidia drivers.

 

maybe i need clean up? i upgraded my windows 8.1 to 10 some months later...

will check this and report back,

thanks hackfield!

 

edit: driver cleaned with ddu, reinstall, all ok now, rechecked and is ok 

changed datasyncmode in enblocal as you said, but this didn't fixed anything, still the same problems. 

 

i tried disabling enb effects with UsePatchSpeedhackWithoutGraphics=true in enblocal.ini and it seems to work a bit more than with effects. But

still random CTDs.

 

Also i was thinking, maybe the CTDS are related to my mouse going of my main monitor (with skyrim) and free moving in the secondary one?

playing vanilla this doesn't happens, the mouse just stay inside the skyrim full screen. I've read in forums and installed one patch mod to fix this mouse behaviour, but it does nothing, the mouse still goes out to secondary. Very annoying.

 

I've spent the afternoon running this, i am thinking to try a 4th reinstall? oh god. 

 

i've been working with pc for 30 years, been working as it support, programmer, db, web, etc,etc... This is ridiculous, i feel dumb :D hahaha

Edited by anormal
  • 0
Posted

The mouse thing is cause you added the bBackgroundMouse tweak to Skyrim.ini which is not recommended, merely useful in some circumstances.

 

Do you have a gt610 or gtx 950? That makes a huge difference.

  • 0
Posted

Doubleyou: thanks, thanks and thanks!

 

uLockedObjectMapLOD removing fixed all my loading problems and the random CTDs (by now, i played the intro, then use an alternate star, to try another zones, and everything is ok), except one minor bug, the map.

 

Also  bBackgroundMouse , fixed my mouse problems ;) 

 

Now the map, as per STEP instructions i installed a quality world map (the version and options as in the guide). 

 

I have it at number 59 and it conflict with 1 file (dlc2solstheimworld.32.0.0.dds) in unmanaged dragonborn and unmanaged HRTpack2.

 

Also i have HQ3dmap - meshes hi-res at number 40, and HQ3dMap - normals original at 41. (installed in the step guide order), just as in the guide. (no conflicts)

 

Accesing the map anytime just gives me a instant CTD.

 

I checked the mods pages, specially the references to ulockedterrainlod,fmapworldtransitionheight and smapcloudnif (in AQWM), and all is ok

 

If i disable this 3 mods in MO, i keep having CTDS when i try to use the map. So i think the problem is other...

 

Btw, i downloaded spini, and used it, hit ultra mode, check enb, and tried again. It keeps working :D (i thought it was going to CTD for all the changes in the ini, but it seems it knows what i does). I'll keep the backup of the inis.

 

Thanks you for let me solving nearly all problems, only the map is driving me crazy...

  • 0
Posted

Yes. I mean, anytime i try to use the map (in the menu), ctd. If i don't use Alternate Start, and try the usual Skyrim beginning, once i am free of the intro, and try the map, CTD. If i use Alternate start, just when it start in the prison and try to see the map, CTD

Any tip?

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