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Posted

Hi folks,

 

Over last two weeks I managed to get a fairly stable modded Skyrim going, mostly thanks to awesome S.T.E.P guides. However now I played it for a bit, one thing stands out:  I level up too fast. Well, at least it seems so - I only cleared that initial Mine and found the Golden Claw, but I`m already level 5.

 

 

I looked around and of course arrived at Skyrim Community Uncapper. It seems powerful and most popular, so it`s clearly a way to go, however I find it quite overwhelming. Partially due to IRL reasons (high stress and information overload atm), also maths - even simple - was never my forte. Then there`s the fear that if i mess up it might only become obvious after many hours of play, due to teh nature of this game (I only realised Oblivion leveling was broken after nearly 50 hrs in).

 

I checked some guides and docs and they are complex too, concentrating on particular builds. My question is: what`s the simplest possible way to slow down leveling using SCU - or are there any other recommended mods for that? (there`s a few, like Gentler Leveling on Nexus but I`m unsure how reliable these are)

 

I play as a sneaky archer type who uses one handed and some magic. However I`d rather not attempt to tweak particular skills, "build" wise, if that makes sense. I`m happy with just slower general leveling pace that would still work 100 hours in (since this is my 1st playthrough I don`t know how it all looks -mid or -end game. Heard it gets harder at higher levels...)

 

Any advice highly appreciated.

Posted

Ah, yes, I actually considered it before. Looks good, just had two issues:

 

-"Lockpicking, pickpocket, sneak and speech skills provides no PC exp after PC hit level xx" - not sure what that means in-game. I mean, I suppose it`s a good thing since the author decided to put it in, just unsure why. Also, what`s the "xx"? Is it set already?

 

-'Gain carrying capacity no matter whether you invest in health, magic, or stamina" - I`m an ultra realist so probably would just like to stick with stamina...or maybe nothing (I use TCSO to limit the carry already)

 

Will give it a go anyway I think, thanks for the heads up.

Posted

Ah, yes, I actually considered it before. Looks good, just had two issues:

 

-"Lockpicking, pickpocket, sneak and speech skills provides no PC exp after PC hit level xx" - not sure what that means in-game. I mean, I suppose it`s a good thing since the author decided to put it in, just unsure why. Also, what`s the "xx"? Is it set already?

 

-'Gain carrying capacity no matter whether you invest in health, magic, or stamina" - I`m an ultra realist so probably would just like to stick with stamina...or maybe nothing (I use TCSO to limit the carry already)

 

Will give it a go anyway I think, thanks for the heads up.

I really like it from my last playthrough. I was playing sneak/archer/one hand type. I hate lockpicking, so I used mod to fix that.

About carrying weight, if you are powerful mage, you probably have magical power/magic to help you carrying more stuff.

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