I'm using Mod Organizer, so it would be easy to switch out the patches.
I feel this is possible, but the ONLY thing I'm worried about is if there are conflicts that would arise in the STEP Compilation patch for 2.2.9.1.
All I need to know is if the STEP Compilation patch interferes with the unofficial patches really.
I used STEP Extended as my base install, and have added some mods... so no I am not following STEP to a tee. Hopefully someone here is willing to simply answer my question. I feel this question is best answered by someone experienced with STEP, rather than with general mod load orders.
If you really need my mod order for a simple question like this (you shouldn't, imo), here it is just in case. I did a lot of testing and research, along with using a bit of common sense, to properly integrate my mods into the load order. (I've highlighted my added mods in RED):
0 0 Skyrim.esm
1 1 Update.esm
2 2 Unofficial Skyrim Patch.esp
3 3 Dawnguard.esm
4 4 Unofficial Dawnguard Patch.esp
5 5 HearthFires.esm
6 6 Unofficial Hearthfire Patch.esp
7 7 Dragonborn.esm
8 8 Unofficial Dragonborn Patch.esp
9 9 Skyrim Project Optimization - Full Version.esm
10 a Falskaar.esm
11 b Wyrmstooth.esp
12 c Lanterns Of Skyrim - All In One - Main.esm
13 d ClimatesOfTamriel.esm
14 e SGHairPackBase.esm
15 f CreatureFramework.esm
16 10 SexLab.esm
17 11 ZaZAnimationPack.esm
18 12 BeeingFemale.esm
HighResTexturePack01.esp
HighResTexturePack02.esp
HighResTexturePack03.esp
Unofficial High Resolution Patch.esp
19 13 Cutting Room Floor.esp
20 14 Appropriately Attired Jarls Redux.esp
21 15 SPTConsistentOlderPeople.esp
22 16 Dead Body Collision.esp
23 17 dD - Realistic Ragdoll Force - Realistic.esp
24 18 DD_Dawnguard Additions.esp
25 19 DD_Dragonborn Additions.esp
26 1a Disease Descriptions.esp
27 1b iHUD.esp
28 1c Chesko_LoreBasedLoadingScreens.esp
29 1d RaceMenu.esp
30 1e RaceMenuPlugin.esp
31 1f SkyUI.esp
32 20 TradeBarter.esp
33 21 ViewableFactionRanksBothDLC.esp
34 22 Footprints.esp
35 23 Moss Rocks.esp
36 24 Moss Rocks_DB.esp
37 25 EnhancedLightsandFX.esp (Wow. Seeing this, I have a feeling this may be causing the light glitches I've seen in-game. I think this was added by Vividian ENB)
118 76 Lanterns Of Skyrim - All In One - Vivida ENB.esp
119 77 RaceMenuOverlayCompilation - CBBE.esp
120 78 SGHairPackAIO.esp
121 79 RaceMenuMorphsCBBE.esp
122 7a XPMSE.esp (UPDATED)
123 7b HDTPhysicsWeaponSling.esp
124 7c RealisticWaterTwo - Wyrmstooth.esp
125 7d WAO-NL+CRF+RWT.esp
126 7e RealisticWaterTwo - Legendary.esp
127 7f SFO - Dragonborn.esp
128 80 Run For Your Lives.esp
129 81 Bring Out Your Dead.esp
130 82 SkyrimImprovedPuddles-DG-HF-DB.esp
131 83 HearthfireChimneys.esp
132 84 RealisticWaterTwo - Waves - Wyrmstooth.esp
133 85 Skyrim Flora Overhaul.esp
134 86 PilgrimsDelight.esp
135 87 The Paarthurnax Dilemma.esp
136 88 DBM_WAFR Patch.esp (Legacy of the Dragonborn)
137 89 CRF_LotB_Patch.esp (Legacy of the Dragonborn)
138 8a BlockSparkles.esp
139 8b Gildergreen Regrown.esp
140 8c TheChoiceIsYours_Dawnguard.esp
141 8d Chesko_Step418_SN.esp
142 8e NonEssentialChildren.esp
143 8f BetterQuestObjectives-NECPatch.esp
144 90 BetterQuestObjectives-PaarDilemmaPatch.esp
145 91 RealisticWaterTwo - Falskaar.esp
146 92 Remodeled Armor - Dawnguard.esp
147 93 RelightingSkyrim_Legendary.esp
148 94 ELE_Legendary_Lite.esp
149 95 Watercolor_for_ENB_RWT.esp
150 96 NusbieVoices.esp
151 97 SexLabMatchMaker.esp
152 98 Vividian - Weather Patch CoT - ESS.esp
153 99 SoS - Civilization -PatchCoTSounds.esp
154 9a FNIS.esp
155 9b BeeingFemaleBasicAddOn.esp
156 9c DBM_CCOR_patch.esp (Legacy of the Dragonborn)
157 9d Remodeled Armor - Dragonborn.esp
158 9e Remodeled Armor.esp
159 9f CopyArmor.esp (Probably will remove this as it was not necessary)
160 a0 FNIS_PCEA2.esp (I have placed a few animations in here, and have done my best to make sure none are conflicting with other FNIS mods, by checking each animation file)
161 a1 sr_FillHerUp.esp
162 a2 STEP Core Patch.esp
163 a3 ELE_Legendary_Fs_Wt_Lite.esp (I think this is from Vividian ENB)
164 a4 ELE-Interior Lighting Merged.esp (Again, Vividian ENB. I swear.... Vividian ENB was not the best at compatibility with STEP)
165 a5 WAO-WeatherAndAmbienceOverhaul.esp (I am aware of the conflict with SoS - The Wilds-PatchCoTSounds.esp, but am unsure what to do atm)
166 a6 DynDOLOD.esp (I have regenerated these after adding the Legacy of the Dragonborn and Animal Mansion mods)
167 a7 Bashed Patch, 0.esp
168 a8 Dual Sheath Redux Patch.esp
I do have very rare CTD's from time to time, but I'm sorting those out. I think I was not using SKSE Memory Tweaks properly, so I won't ask for support on that. Lately I've finally been able to play hours upon hours of playtime with no CTD's finally. It's just the occasional crash. I am also aware of the mega amounts of weather mods. Please disregard.. lol.
And to those wondering why I won't update to 2.2.9.2.. this is my first playthrough of Skyrim. I am trying to keep it as vanilla as possible, while improving it here and there in the graphics and bug/AI/dialogue department, so I'd rather not restart my hours and hours of playtime just for a modpack update when my game is mostly smooth. (I am mainly just hoping that the USLEEP patches might fix my remaining CTD's)
Question
Drakonas
I'm using Mod Organizer, so it would be easy to switch out the patches.
I feel this is possible, but the ONLY thing I'm worried about is if there are conflicts that would arise in the STEP Compilation patch for 2.2.9.1.
All I need to know is if the STEP Compilation patch interferes with the unofficial patches really.
I used STEP Extended as my base install, and have added some mods... so no I am not following STEP to a tee. Hopefully someone here is willing to simply answer my question. I feel this question is best answered by someone experienced with STEP, rather than with general mod load orders.
If you really need my mod order for a simple question like this (you shouldn't, imo), here it is just in case. I did a lot of testing and research, along with using a bit of common sense, to properly integrate my mods into the load order. (I've highlighted my added mods in RED):
0 0 Skyrim.esm
2 answers to this question
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