Fenric Posted March 19, 2016 Share Posted March 19, 2016 Can anyone help me fix how my distant trees look? The color is too light, and it looks like the brown color from the trunk is bleeding out into the leaves. Compare to the trees in the foreground in the screenshot. Link to comment Share on other sites More sharing options...
0 zilav Posted March 19, 2016 Share Posted March 19, 2016 Badly tuned ambient lighting / sunlight colors in weather settings if you use any weather mod and/or badly tweaked ENB config if you use any ENB. Try different ones. Link to comment Share on other sites More sharing options...
0 Fenric Posted March 19, 2016 Author Share Posted March 19, 2016 Badly tuned ambient lighting / sunlight colors in weather settings if you use any weather mod and/or badly tweaked ENB config if you use any ENB. Try different ones.I'm using Vivid Weathers. Disabling it doesn't fix this. Maybe I didn't describe it correctly. The LOD trees don't match to the meshed trees when the cell loads. This is discussed in the DyndoLOD FAQ, but I'm confused as to why this is happening. I followed the 2.2.9.2 guide and haven't changed/added anything flora related. The correct LOD billboards should be included in the STEP compilation. Link to comment Share on other sites More sharing options...
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Fenric
Can anyone help me fix how my distant trees look?
The color is too light, and it looks like the brown color from the trunk is bleeding out into the leaves. Compare to the trees in the foreground in the screenshot.
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