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Found 8 results

  1. Hi, I'm modding SkyrimSE with MO2 by following this version of the step guide: https://stepmodifications.org/wiki/SkyrimSE:1.0.0#04-Foundation. I've followed everything until now but experience problems with the first mod I need to install without using Nexus. It's Skyrim SE particle patch for ENB and I downloaded 'SPECIAL EDITION > ALL-IN-ONE INSTALLATION > LATEST VERSION (GOOGLE DRIVE)'. It's installation went fine (Situation A) but when I have to enable the optional ESP 'Particle Patch for ENB SSE.esp' I get the message 'Plugin not found: Particle Patch for ENB SSE.esp' in my log (Situation B). I've tried: reinstalling the mod, refreshing, enabling and disabling the mod, restarting MO2, re-downloading the file. It doesn't fix my problem. I've added the pictures of situation A and B. I hope there are people who can help me here. Thanks so much in advance! Situation A Situation B
  2. Mod Source: Steam by ramccoid This retextures the steam effects found in the volcanic regions and Dwemer ruins of Skyrim it also now effects the Dwemer robots.. It also retextures the churning water effects which appear beneath the billowing steam in the volcanic regions. I have redirected the textures in the meshes to use their own textures added by me, to make them compatible with water mods and to not interfere with any other meshes which use the same textures to achieve a different effect, as Bethesda likes to do a lot with the smoke textures. Which means, the new steam and churning water textures will only change these effects and nothing more. Available in x256, x512, x1024 and x2048 sized textures.
  3. Mod Source: Spray by ramccoid This retextures the spray effect when waves hit the shore and adds foam to the wave water. Dragon Born DLC is required, I don't know if it is needed when using W.A.T.E.R. or Realistic Water 2. I didn't like the vanilla effect of the water spray, I personally think it looks unreal and tacky and totally out of place compared to the surrounding environment. So I went about seeing if I could make them look more natural and this is the result I came up with. Available in x256, x512, x1024 and x2048 sized textures.
  4. Mod Source: Mist by Ramccoid This replaces the textures of the ambient mist which I thought gave the impression of being a bit too sharp edged and almost solid, in the game, in certain places. Available in x256, x512, x1024 and x2048 sized textures.
  5. Mod Source: Dust by Ramccoid This mod retextures the falling dust effects to look more like dust instead of smoke. I have also retextured the ambient floating dust particles you see in the air to look more real instead of looking like dots. I've edited the texture paths in the falling dust meshes so they use their own textures instead of sharing them with the smoke effects which vanilla tends to use for quite a number of visual effects. Available in x256, x512, x1024 and x2048 texture sizes.
  6. Mod Source: Door by Ramccoid {Mod Author, please insert OP text}
  7. Mod Source: SNOW by ramccoid Wiki Link {Mod Author, please insert OP text} Original OP (below) by Kuldebar If over a minute of unmodded is too much, skip to the modded snow at 1:12 in the video A mod for Skyrim which changes the blowing snow effects in the game. It looks impressive, I'm taking a look at the files involved right now. This is one of those mods that you have absolutely nothing to lose by trying it out. Compatibility with the ENB Particle Patch has been added by the author. I have elected to use the 512k version. UPDATE: I trekked up to High Hrothgar with SNOW (cool name, eh?) installed and have to say, I like it. The snow that gusts around is heavier now and more crystalline. I can better imagine the stinging of the ice crystals as the wind propels about. Now, some folks may not like coarse snow or snow that falls more rapidly as it blows over rocks and other obstructions...there's no accounting for taste and ENB's :)
  8. Mod Source: Dandelion Seeds by Ramccoid {Mod Author, please insert OP text}
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