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salaboy

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About salaboy

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  1. When I played with a contrller I used JoyToKey. It s a shareware software that doesn t modify the vannila key mapping but let s you do some key combinations on your controller. and has some advanced functions as well.
  2. Mmmm... I apreciate your support but this is to much for me to understand. If I tick all the plugins I get like 191 in the the right panel. And after that, Bashed Patch deactivates some, BUT I get the over 140 plugins fail. What I did was to untick in the left panel the mods that were merged accoring to s.t.e.p. instructions ( I noticed in s.t.e.p. there were some merged plugins where it didnt say to untick, and I din't). So after this I got around 135 plugins in the right panel and the game worked flawlessly with the Bashed Patch generated from those plugins. The only thing that's dubious it's that I have some nasty clipping hair/ head at almost all NPCs(and the pre-mentioned hair baldness). Should I suspect the FCO? Maybe I should try the Redesigned.
  3. Hello again. I don t know if this is the right place but here it goes: I have a hard time understanding how bashed patch works. So basicly I installed all the mods fallowing the s.t.e.p. unticked the merged mods mentioned in the guide generated bashed tags for every mod, one by one ( acording to loot of course, not every single mod :) And then I did the bashed patch. The 1st thing i observed was that some mods were unticked, and some mods that were unticked previously were ticked after generating the bashed patch. The other problem is in the gomorah casinos, some people have pink hands, but tha s anothe story I guess. Ty and escuse my english. :) Edit: so do I need to untick the mods that were merged in the right panel or the left panel? Edit 2 : so I ve fixed it by unticking the mods in the left panel. Everything works smooth. Question: I just managed to explore the Gomorah casino, and every npc wearing a hat looks bald. I know it 's a "normal" thing or did I missed something?
  4. I want to install Project Ultimatum. any thoughts on how should I proced?? https://www.nexusmods.com/newvegas/mods/40593/?
  5. I managed to fix it thanks to your sugestion by reading the log files. And there I noticed this "data path from registry differs from configured game path" when luching LOOT. So I fixed that. Ty.
  6. I've posted this in the MO section of the forum. Ty. https://forum.step-project.com/topic/10225-loot-plugin-issue/
  7. So.. LOOT tells me "This plugin (oHUD.esm,Project Nevada - Core.esm) requires "..\nvse_loader.exe" to be installed" I run Loot from MO, the game (Fallout:New Vegas) is loaded from MO through nvse_loader.exe I haven't spent manny hours playing, just doing the step F&L thingy. [spoiler=MO plugins list] # This file was automatically generated by Mod Organizer. FalloutNV.esm DeadMoney.esm HonestHearts.esm OldWorldBlues.esm LonesomeRoad.esm GunRunnersArsenal.esm ClassicPack.esm MercenaryPack.esm TribalPack.esm CaravanPack.esm YUP - Base Game + All DLC.esm Sortomatic.esm NVInteriors_Core.esm Interior Lighting Overhaul - Core.esm ELECTRO-CITY - CompletedWorkorders.esm NVInteriors_ComboEdition.esm Tales from the Burning Sands.esm FCOMaster.esm Project Nevada - Core.esm Project Nevada - Equipment.esm ELECTRO-CITY - Highways and Byways.esm domecity.esm The New Bison Steve Hotel.esm NVWillow.esp NVInt_ARoomWithAView.esm Caliber.esm Project Nevada - Rebalance.esp Project Nevada - Cyberware.esp More Perks.esm Afterschool Special.esm D.E.I.M.O.S..esm SomeguySeries.esm Project Nevada - Extra Options.esm oHUD.esm Inventory Access.esm Ambient Temperature.esm Advanced Recon Tech.esm Detect Traps.esm Interior Lighting Overhaul - L38PS.esm Weapons.of.the.New.Millenia.esm GRARG.esm YUP - NPC Fixes (Base Game + All DLC).esp Project Nevada - Rebalance Complete.esp Project Nevada - Cyberware Additions.esp The Mod Configuration Menu.esp The Weapon Mod Menu.esp Pip-Boy Light - Blue.esp FlashlightNVSE.esp Jump Fall Fixer.esp Interior Lighting Overhaul - Ultimate Edition.esp Vurt's WFO.esp Cut Content Merged.esp FCO - NPC Changes.esp Yuki Merged Mods.esp Project Nevada - All DLC.esp TrooperOverhaul-Dragbody.esp RaestlozFactionArmorEnhancement.esp Improved Sound FX.esp EVE FNV - ALL DLC.esp WeaponModsExpanded.esp Gameplay Mods Merged.esp vault22FloralOverhaul.esp WMX-DLCMerged.esp Project Nevada - WMX.esp YUP-WMX-PN-PNEO Patch.esp Alternative Start.esp EMR-StealthSuitMkII.esp Machienzo Merged Mods.esp ADAM Complete.esp JIP Companions Command & Control.esp JIP Realistic Weapon Overheating.esp FPSWeaponWheel.esp Powered Power Armor.esp NewVegasBounties.esp NewVegasBountiesII.esp ILO Merged.esp Advanced Recon Merged.esp CASM with MCM.esp Centered 3rd Person Camera.esp MiscItemIconsNV.esp Sortomatic_for_House_of_the_Chef.esp DarNifiedUINV.esp NVInteriors_Rewritten.esp NVWillow - Project Nevada Rebalance.esp Roberts_NewVegas.esp Better Burned Man.esp FCO - Afterschool Special.esp FCO - Beyond Boulder Dome.esp FCO - Roberts Patch.esp FCO - The New Bison Steve.esp FCO - Willow.esp ADAM Complete - FAUE Patch.esp ADAM Complete - Project Nevada Patch.esp boa ncrpahelmet.esp Boacombat2glove.esp Distributed Necklaces and Chains.esp 1nivVSLArmors.esp Laurens_Bathroom_poetry.esp YUP-PPA Patch.esp Ambient Temperature - PPA.esp OWB-Path Lights.esp DragonskinTacticalOutfit.esp DTO-ProjectNevada.esp NukaCola-Ojo.esp 1nivPNSLPatch.esp Weapons.of.the.New.Millenia.Leveled.Lists.esp Weapons.of.the.New.Millenia.CaliberX4+.Patch.esp GRA-WRP-Patch-Two_Unofficial.esp WMX-ModernWeapons.esp WMX-ArenovalisTextures.esp WMX-EVE-AllDLCMerged.esp Project Nevada - EVE All DLC.esp Improved Sound FX - WMX - Merged Major DLCs.esp christinecos.esp dD - Enhanced Blood Main NV.esp Ragdolls.esp Conelrad 640-1240.esp Improved Sound FX - Project Nevada.esp Holster.esp Weapons.of.the.New.Millenia.Store.LITE.esp tmzLODadditions-NVInterriors.esp FNVLODGen.esp tmzLODadditions.esp FNV Realistic Wasteland Lighting - Enhanced.esp FNV TTW RWLE - NVBII Patch.esp And also I have atached all of MO's ini files. fallout.ini falloutnv.ini falloutprefs.ini initweaks.ini
  8. Do you know why Loot is telling me This plugin (oHUD.esm,Project Nevada - Core.esm) requires "..\nvse_loader.exe" to be installed, but it is missing. I already launhched the game like 5 times from nvse_loader with MO. Ty
  9. Amazing guide... Just wanted to say that after one mounth of modding chaotically, I did a fresh install and now it's easy to fallow your guide, the pieces fit so nice.
  10. First of all hello. Second, excuse my english. Question: Where do I place the Advanced Recon Tech.esp in this list, before merging. Or should I ignore it and merge just these 6 esp's? Advanced Recon Gear.espAdvanced Recon Armor.espDetect Traps - Perk.espDetect Traps - Traponator 4000.espAdvanced Recon Range Finder.espAdvanced Recon Patches.esp
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