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2 NeutralAbout MissShaoHuan
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Rank
Thane
- Birthday 09/15/1991
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Gender
Female
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Location
England
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Player Homes Disappear After Merging
MissShaoHuan replied to MissShaoHuan's question in Mator's Utilities Support (archived, read-only)
Update: Looks like it was one player home in particular. So, fixed :D -
Hello, I'm wondering if anyone else has had a similar issue. I attempted to merge a number of player homes, such as Halamshiral, Clearsky Hideout, Lake Haven etc. and checking each plugins separately in the CK shows them fine. Once I merge them they disappear, although the exterior cells they belong to still exist. Anyone know why? I've previously merged player homes successfully before. Many thanks.
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Oh good :D Kind of bummed that the next update will be for SE as I'm still focusing on Oldrim but I can understand why ^_^"
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You should consider making your packs into various collections on Mod Picker :)
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[WIP] Mator Smash
MissShaoHuan replied to Mator's question in Mator's Utilities Support (archived, read-only)
Ohh ok, I think that makes sense. I'm still getting used to this CR thing. I did wonder why patch missed a few things sometimes so I might redo the patch anyway and see how it differs. Thanks :D -
[WIP] Mator Smash
MissShaoHuan replied to Mator's question in Mator's Utilities Support (archived, read-only)
I'm not sure what record prototyping is ... should I redo my Smashed Patch? I mean I'd rather not, I always have to manually edit a bunch of things when I do ^_^" -
[WIP] Mator Smash
MissShaoHuan replied to Mator's question in Mator's Utilities Support (archived, read-only)
Ohhh, ok. I did that and I am looking at it in TES5Edit. Some things didn't carry over, I think but most of it did :D Thank you I think I understand this much better now. Goodbye Bashed Patch~ -
[WIP] Mator Smash
MissShaoHuan replied to Mator's question in Mator's Utilities Support (archived, read-only)
I've been trying to get my head around this, following your tutorial for Alpha 0.0.7 as well as Velgus short guide here: https://www.reddit.com/r/skyrimmods/comments/4e7ejv/guide_mator_smash_basics/ I think I understand most of it, but the biggest problem I'm having is what Bash tags to put where, if at all. So for instance Falskaar.esm - should that have any Bash tags? If yes, which? Bash.Stats? Bash.Factions? Bash.Regions? Or is it simply a case of opening TES5Edit and seeing what each does for my load order? -
Ah ok, fair enough then. Not that it matters as it all goes in the merge anyway but I was just curious. I dunno if you want to alter your instructions for More Patches for CACO to just mention that Vigor is now optional in your Gameplay Rebalance Pack, so people don't have to revert back if they decide the don't want to use it with Wildcat.
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Do we need both Extra CACO Compatibility Patches and the CACO - iNeed patch now? Thanks
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Rumor: The Elder Scrolls V: Skyrim Remastered to be announced at E3
MissShaoHuan replied to SynthetikHD's topic in Games
Parlor view? -
Rumor: The Elder Scrolls V: Skyrim Remastered to be announced at E3
MissShaoHuan replied to SynthetikHD's topic in Games
Just what Todd said, specifically mentioned the HD DLC. Unless he meant they put more purple logs in :P -
Rumor: The Elder Scrolls V: Skyrim Remastered to be announced at E3
MissShaoHuan replied to SynthetikHD's topic in Games
The graphics are gonna be even better than the HD DLC, according to Todd. Oooo. -
Rumor: The Elder Scrolls V: Skyrim Remastered to be announced at E3
MissShaoHuan replied to SynthetikHD's topic in Games
Woo! -
Rumor: The Elder Scrolls V: Skyrim Remastered to be announced at E3
MissShaoHuan replied to SynthetikHD's topic in Games
:O I missed that. I wonder how much it'll be ...