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Everything posted by EssArrBee
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ACCEPTED Not So Fast - Main Quest (by cdcooley)
EssArrBee replied to WilliamImm's topic in Skyrim LE Mods
It's a kryptopyr mod, so lets just ask her about it. I'm not sure if it does the main quest though, so we might look at both mods. Timing is everything is the companion mod to The Choice is Yours and has an MCM menu for further customization. -
ACCEPTED Realistic HD Baskets (by Halk_Hogan_PL)
EssArrBee replied to oqhansoloqo's topic in Skyrim LE Mods
Did the testing for this mod. I left out the picnic basket because there wasn't one laying around Solitude and I was to lazy to look up the FormID. Vanilla->Realistic Baskets HD->HD Baskets (current STEP) This mod takes some of the baskets and makes them look like they aren't really wicker, but rather some kind of basket wrapped with twine. The lack of 3D on the brim of the current STEP baskets is bothersome though. They look like something from the PS2 days. The seond set of shots shows one of the custom mesh/textures combos and it is really good. I recommend this mod for STEP Core to replace HD Baskets. -
ACCEPTED Not So Fast - Main Quest (by cdcooley)
EssArrBee replied to WilliamImm's topic in Skyrim LE Mods
maybe we should check out Timing is Everything. It allows you to do stuff with the DLC quests. -
SKYRIMLE Insignificant Object Remover (by akkalat85)
EssArrBee replied to alt3rn1ty's topic in Skyrim LE Mods
I don't know about removing the thickets for STEP. Maybe the pebble only version would be best. -
Farmhouse Chimneys - Optional Stacks by SparrowPrince Scarla jet4571 We need to test this with the newer version of Farmhouse Chimneys. SP did a while ago already and it's pretty good. The newer stacks look better and better the longer you play. The other thing is that I can create an LOD for the meshes and DDL will generate chimneys on the houses. I wonder if sheson could get a little smoke effect on them too. hmmm..... Just to start, lets rule the clay stacks out. They might be nice, but it sticks out in a weird way.
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GUIDE Fear and Loathing in New Vegas - Feedback
EssArrBee replied to EssArrBee's topic in Fear & Loathing in New Vegas
You probably some kind of filter on. Is there some colored outline around your mods pane? Check the filters or down at the bottom there is a dropdown for the groupings. The other thing is if you are sorting by priority. So click the priority column a couple times until it's corrected. -
I'll just make F&L compatible with it.
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Been waiting for B42 for a long time. I hope they get dual wielding included in the release.
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Any mods that fill up the west side of the map?
EssArrBee replied to predator42393n's topic in Fear & Loathing in New Vegas
You can't even really go over there. Invisible walls block it all out. -
Game freezing after ~30 seconds of being in
EssArrBee replied to Natorius's question in Guide Support & Bug Reports
Get rid of Nevada Skies and try Realistic Wasteland Lighting. I'll probably switching to that mod soon enough or doing a 'Pick your own' weather mod type of deal. RWL is a little more performance friendly and the colors are little bit more washed out like the Southwestern US. THere should only be one Nevada Skies patch to remove from ILO. -
As long as we can customize a few things on our guide pages no one is going to care if remove the extension. My current CSS page just changes a few things like colors, spacing of the <pre></pre> sections, and header fonts/thickness/widths. We only need the power to do a few things overall so it shouldn't be that hard to come up with something.
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Isn't Windows Phone 10 supposed to be able to run iOS and Android apps as well? If you can't get devs to make compatible software for your platform, just make all software compatible for your platform type of thing.
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How do you edit the headers? That is pretty much essential for any guide.
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Dynamic Distant Objects LOD - pre 2.xx
EssArrBee replied to sheson's question in DynDOLOD & xLODGen Support
Oh, so I need full tree LODs to get them on the map. Cool. Also, what is in Options\holycow? I mean it looks like a cow, but what's it's deal, man? -
GUIDE Fear and Loathing in New Vegas - Feedback
EssArrBee replied to EssArrBee's topic in Fear & Loathing in New Vegas
Thanks for the report I'll look into it. -
Dynamic Distant Objects LOD - pre 2.xx
EssArrBee replied to sheson's question in DynDOLOD & xLODGen Support
Hey, sheson, I forgot to ask. Did anything ever come of getting the trees on the map? I remember figuring out how to get them there a while back, but completely forgot about it. -
I just tried out the latest version with SP's additional stacks and I like em. Didn't try out those clay ones though, and I probably won't either. The best part is that you can create the lod mesh and DDL will generate the stacks for you.
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GUIDE Fear and Loathing in New Vegas - Feedback
EssArrBee replied to EssArrBee's topic in Fear & Loathing in New Vegas
Listed in the order they are in in the guide. DarnUI is the only one that you will move after installing a bunch of mods that rely on it. -
Dynamic Distant Objects LOD - pre 2.xx
EssArrBee replied to sheson's question in DynDOLOD & xLODGen Support
The thing is that I've actually had SKyFalls/Mills working perfectly with DDL. It took me a while to get right with Medium settings, but sheson did some magic stuff and eventually got it all figured out. I'm surprised that it is still giving people issues. Maybe he changed it again somewhere along the line. -
MS is playing catch up for sure. Mostly in the phone department, since a bunch of tablets use Windows. I had a sweet Nokia Lumia, but it had no third party development. Sure there was Twitter and Facebook integration that you could add to the people hub thing that was better than the offerings from Android and iOS, but outside of that I might have well owned a Blackberry, or worse a Linux phone.
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GUIDE Fear and Loathing in New Vegas - Feedback
EssArrBee replied to EssArrBee's topic in Fear & Loathing in New Vegas
Okay that is good to know. I had the same issue, but forgot I put that part there about returning users. -
Dynamic Distant Objects LOD - pre 2.xx
EssArrBee replied to sheson's question in DynDOLOD & xLODGen Support
Don't worry about trading files privately from SkyFalls/Mills or SMIM on STEP. We're friends with the authors of those mods and they don't mind us messing with their mods as long as we don't upload them somewhere like the nexus. -
GUIDE Fear and Loathing in New Vegas - Feedback
EssArrBee replied to EssArrBee's topic in Fear & Loathing in New Vegas
I may spin off ENB/ENBoost from the guide onto another page so it's optional. ENBoost gets rid of most memory related crashes and freezes and ILS, but at the expense of difficult troubleshooting and lower performance. Not sure waht you mean by same situation. Could you expand on that? I know those were updated, but I haven't test Room With A View since it added two suites since I last played. I must have missed Willow though, I'll have to add that tonight. -
Try posting is here: https://forum.step-project.com/topic/5011-dynamic-distant-objects-lod-dyndolod-129/page-98?do=findComment&comment=131325 Sheson checks that thread regularly.
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- xLODGen
- DynDOLOD 2
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TES5Edit crash when running DynDOLOD TexGen
EssArrBee replied to TheOne320's question in xEdit Support
Post this here: https://forum.step-project.com/topic/5011-dynamic-distant-objects-lod-dyndolod-129/page-98?do=findComment&comment=131325 sheson might not even see this bug report in this forum.

