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Everything posted by EssArrBee
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A lot of people get obsessed with the 'new' stuff. Always thinking that whatever just came out is better because you haven't seen it before. When the newness wears off it stops looking all that great. It happens quite a bit, even around here.
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ACCEPTED Enhanced Lighting for ENB (ELE) - LITE (by --JawZ--)
EssArrBee replied to hishutup's topic in Skyrim LE Mods
Jawz, do you have any recommendation for eliminating or reducing the interior fog? A few places it's just completely over top for me. Also, would this mod make it so that you can't see underwater? I seem to be having that issue, but I have a feeling it's from ENB. -
2K
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No I mean there is no section 2.I Clothing & Equipment. The header is there, but the table isn't.
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The ground is from the dragon crashing into the ground and doing that sliding thing. I don't think anyone has ever redone that texture.
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What's up with Section I?
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Question About Merged Patch Guide
EssArrBee replied to karaokelove's question in General Skyrim LE Support
Only the ones you create with TES5Edit. You don't want to delete other patches. Any SkyProc Patch should be regenerated at the end before you run the game. -
I wish that Insanity Sorrow released his Automatic Variants pack as a standalone mod. Those Falmer and Draugr he did like 3 years ago are still unmatched.
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Trying to load a save with a dragon is such a nightmare. The skeleton is floating in the air whenever I load up the saves to take compares. I just did as best as I could by shooting the skull and the neck where that blood and flesh is most prominent. Blood and flesh->flesh only->clean There's no flesh on the head so that shot doesn't help for the second compare, but the head does let you see the full texture. Personally, meh. The clean version is okay, those blood and flesh options though... eww. While standing back away from the skeleton they look pretty good. You do get up close to them to loot the suckers though, so I guess they need to look good when standing in front of them.
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You need to turn the sharpness up on your monitor. Yeah, the Dragon Bones mod in STEP is either bad or the meshes are just awful. I think it's the meshes to be honest, so I don't think it will matter what texture we use.
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Yeah they are in the right order. This mod is a little less dark than vanilla. Bones should actually turn beige or yellow, not brown or black. I don't see any blur, but then again, you always see blur in stuff that I never see.
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Discussion thread: SKELETON by Kajuan Wiki Link Nice skeleton and clutter bones retex. This author has done quite a few retextures that need to be tested. SKELETON->STEP Extended (Better Bones)->Vanilla I'm not a fan of Better Bones and never have been. If SKELETON does a better job at the clutter bones as well then I'll probably recommend it's removal. Tech's Compares Vanilla >> SMIM >> Better Bones >> SKELETON
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I was just running around outside Whiterun while it was raining and my performance was garbage. I'll have to look into WoW and see if that was the reason.
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It's tentatively accepted for the next update to replace Rainbows and Shooting Stars. We just released 2.2.9.1 so the next update is still a few weeks away depending on how big we want it to be. We'll probably start making stuff official soon. EDIT: Apparently there is an issue with this mod that needs to be looked into. Something about performance during rain and crappy looking shooting stars.
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There used to be a page, but we had to delete it to propagate a new list for 2.2.9.1. I'm about to propagate the 2.2.9.2 list, then you can start a new 2.3.0 if you would like to.
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error installing ADAM All in one 4.1.3
EssArrBee replied to GrizzledTaco's question in Guide Support & Bug Reports
Do you have the internal installer turned off? I don't think external one is necessary for this mod. -
DynDOLOD cannot read data from DynDOLOD_Tamriel.json
EssArrBee replied to Maximan's topic in Skyrim Revisited (retired)
You might have to redo it. Your issue sounded typical of needing a clean save though. You could try the DDL thread here since sheson does the support himself in that thread. https://forum.step-project.com/topic/5011-dynamic-distant-objects-lod-dyndolod-135/ -
ACCEPTED Not So Fast - Main Quest (by cdcooley)
EssArrBee replied to WilliamImm's topic in Skyrim LE Mods
I like this suggestion. It solves the issue and adds something to the quest without it being intrusive. -
Mod merging, how and what to merge.
EssArrBee replied to JawZ's topic in General Skyrim LE Discussion & Support
Any thing that is a game setting (GMST) you can add yourself very quickly. Expand STEP Patch, right click GMST and select add. Let xEdit decide the FormID Go to the GMST you want to merge and copy the Editor ID. Add the Editor ID to the new record in the STEP Patch. Change the values to match what they were in the plugin that is being merged.Merging GMST records using the Copy as Override into... does not work without that plugin becoming a master most of the time, so those directions work. Most game settings in the STEP Patches have already been done, but if you only use the STEP Core Patch then Realistic Ragdolls isn't included AFAIK. There is a mod called Insignificant Object Remover that gets rid of those stupid pebbles that can be merged normally I think. Probably won't use any plugins for the first release, just regular assets. EDIT: Also, try merging Block Sparkles.esp. I think it's a simple Copy as Override as well. -
DynDOLOD cannot read data from DynDOLOD_Tamriel.json
EssArrBee replied to Maximan's topic in Skyrim Revisited (retired)
You need to go make a save indoors and close. Untick DynDOLOD.esp then make a save and close. Then retick DDL.esp and load the game. That should fix it. -
ACCEPTED Not So Fast - Main Quest (by cdcooley)
EssArrBee replied to WilliamImm's topic in Skyrim LE Mods
I have not gotten anything from a courier. I'm going to have to ask cdcooley about that then because if there was a courier then I'm inclined to agree with you guys. -
DynDOLOD cannot read data from DynDOLOD_Tamriel.json
EssArrBee replied to Maximan's topic in Skyrim Revisited (retired)
Did you update DDL or just install it for the first time? -
Dynamic Distant Objects LOD - pre 2.xx
EssArrBee replied to sheson's question in DynDOLOD & xLODGen Support
The billboards are on the TES5LODGen page. You need the vanilla billboard file and the corresponding SFO file for your version of SFO.

