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matyno13
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That's understandable, it's just a bit odd that regular LODs work but Ultra LODs don't show anything. Thanks for clarifying.
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Outside riften this is exactly how it looks, what I am more concerned about is the lack of billboards for when I am in the Riften worldspace. All trees in the cells surrounding Riften lack trees when I generate Ultra trees, but not when I generate regular tree lods. When I generate regular tree lods, it shows up as billboards outside Riften in the Riften worldspace.
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https://ufile.io/mbcxdpce here are all of them.
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Every season, a lot of the trees near Riften. 5bd07, c87e1, c87e2 are the trees that I have shown, but there is a lot more... They usually only use the regular tree LOD, so when I generate regular tree LODs they display as billboards (I think, the flat low quality trees) even when close up in the city. I don't know what could cause this.
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https://ufile.io/6lfl9jcx So here are the logs after I generated Ultra Tree LODs And here are pictures of what I mean
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It worked! Pausing the different Tamriel Object LOD LODGens made it generate output without any critical errors. Now to see what generating ultra tree LODs will do for me.
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I will try generating the Ultra Tree LODs and post a picture of what outside of riften looks like. it might be a Turn of the Seasons issue, because I did generate billboards using TexGen, and have DynDOLOD Resources installed. However, right now, I am glad the "pause the Tamriel seasons generation" method is working out, there is no problems so far! I still don't know why Alpha 74 had no issues, and Alpha 77 has these issues for me.
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Oh no, not ultra tree lod and grass lod, I haven't got Grass LOD enabled as an option at all, and Ultra Tree LOD fails to generate lods for trees outside Riften so I haven't used it! But it seems the "select text to pause the LODGEN" method is working so far. I am only reporting this issue now because again, I have not experienced this issue in Alpha 74, and I had the same set up for generation.
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I haven't had these issues in Alpha 74 and prior to that. I only recently updated to Alpha 77 when I noticed that the Resources updated.
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I will give that a try, but I have been struggling with this for hours and nothing so far has worked. I cannot provide logs if the program cannot either crash to give an error, or finish to give a finished log, because the computer just freezes.
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I am having pretty much the same issue as jkp993, this cannot be a random issue I am having, I run the program, it works just fine, then while generating Tamriel LODs it gets stuck, and only a moment ago I noticed my computer COMPLETELY FROZE and I had to forcefully restart it, thus I cannot provide any meaningful logs. The fix you have given me made it work slightly smoother, with the LODGEN not jumping around when generating Level 4 lods to generating Level 8 lods randomly (the logs I have already provided show that). But what I have noticed in my testing is the fact that LODGEN allocates a lot of memory and uses none of it, sometimes having bursts of sudden memory usage but in general not using any memory. I used the Performance Tracker program that's in windows to track this, it's more detailed for this stuff than Task Manager. I would provide a printscreen screenshot, but sadly, printscreen doesn't work when my computer is completely frozen. Under the "Confirmed" memory, which summarizes all the allocated memory, all 5 windows allocate more than 3GB of RAM eventually, with some going as high as 9GB of RAM, but only using around 1 to 100 MB of it in random bursts. The allocated memory always exceeds actual memory available.
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I will try that. I couldn't use printscreen because I would have no way to actually save a screenshot of it because, again, the processes ate up all of the RAM and it crashed most of my programs, including explorer.exe The OpenGL: Out Of Memory happened once and I lost the log where it happened, but every time I tried to generate stuff it just froze up my computer and I had to either restart it or manually shut everything down.
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https://ufile.io/d4pp7pb8 Here you go, logs from a session that once again almost killed my computer. Here is also a picture of when I decided to manually stop all the Tamriel LODGENs because they crashed explorer.exe and didn't let it restart because there was no memory free to actually do anything. I could run it again and post a picture of the Task Mangager, but I am honestly starting to lose hope of being able to explain my problem.
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Right, and since it has happened to me every time I tried to generate it, I can just try generating stuff again to get a new log with the same problem.
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Here are all logs that are in the logs folder. Logs.rar