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Stefan

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About Stefan

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  1. Here, in task manager, https://prnt.sc/zpmb0v it had a message near xedit, but I forgot to make a print screen and can't remember exactly what it said. Something like processing a rexture for 1.18 minutes, total time etc. It was stuck meaning that for 30 minutes it did nothing, the moment it hit the assertion error, it consumed 0 CPU resources and stopped there. I had to force close it, since pressing the X did nothing, the window was frozen too so I had to use End task.
  2. Hey ho. So, I am getting an assertion error too. The only mod I have added to the list is the ENB particle patch from ENBseries, before generation went fine about 4-5 times. 1. I am generating into a dedicated output folder outside Steam, outside OS drive: https://prnt.sc/znq469 2. Beta 71 is the version. 3. Copy pasted log including the error: https://www.dropbox.com/s/cenp5rfwqkh3w0y/xlodgen.was.stuck.here.txt?dl=0 4. LODGen_log: https://www.dropbox.com/s/sdllmuocfu3yvl6/lodgen_log.txt?dl=0 5. xLodgen was stuck running using no CPU. I forgot to make a print screen with the exact process message. 6. Modlist https://modwat.ch/u/Stefan 7. Generating terrain only. Cheers PS: No bugreport.txt. EDIT: Tried another run, and it passed over the same portion with no errors, finishing the entire process with no issues.
  3. I wonder for nothing since I am too dumb to be able to fix things myself. So, here it comes. First, you are right about SFO, you are a living legend https://prnt.sc/z99v11. It seems it removes that tree? Version is 2.5b uploaded in 13 Jan 2021. Second,....dead01.nif doesn't exist in that path, only 03 05: https://prnt.sc/z9agqv. TexGen SSE Tree Billboards.txt Thank you. Meanwhile I am also trying to fix an "Unresolved FormID" from a Heljjsjdaijdias Farm mod that was already posted here in the forum, so I am xediting myself out of it. Hopefully
  4. 1. I have read the first post before, but I have just read it again and also have read again the local documentation, and as far as I understand, I fulfil all the requirements. I have triple checked everything: Requirements: a. I have both the standalone and the SE resources. b. Visual is installed. c. Standalone is installed on F, far away from system folders or mod folders, since MO2 is on G. d. SE Resources are installed in MO2, on G. e. I have Papyrus. f. I have No grass in objects, and I have also generated the grass with it. g. Generating the lod with the DynDOLOD beta instead of alpha gives no errors. h. I have disabled all other billboards mods as suggested. This wasn't the case in the first runs. Instalation: https://prnt.sc/z8w55t - no active billboards as suggested. https://prnt.sc/z8w99p - Dyndolod installed on F. https://prnt.sc/z8wbl8 - MO2 installed on G. https://modwat.ch/u/Stefan - Modlist 2. TexGen setup: https://prnt.sc/z8wkrq 3. TexGen logs after generating billboards: SSE Debug log SSE log TexGen Output ON 4. Started Dyndolod, getting the vanilla pine forest log missing. Clicked Exit DynDolod, same issues: [00:06] <Warning: LOD billboard not found textures\terrain\lodgen\skyrim.esm\_000b927a.txt Skyrim.esm TreePineForest01Dead [TREE:000B927A]> [00:06] <Warning: LOD billboard not found textures\terrain\lodgen\skyrim.esm\_000ef5a0.txt Skyrim.esm TreePineForestSnowL01Dead [TREE:000EF5A0]> [00:06] <Warning: LOD billboard not found textures\terrain\lodgen\skyrim.esm\_000ef59f.txt Skyrim.esm TreePineForestSnowL02Dead [TREE:000EF59F]> [00:06] <Warning: LOD billboard not found textures\terrain\lodgen\skyrim.esm\_000ef59c.txt Skyrim.esm TreePineForestSnowL05Dead [TREE:000EF59C]> [00:06] <Warning: LOD billboard not found textures\terrain\lodgen\skyrim.esm\_000ef59d.txt Skyrim.esm TreePineForestSnowL04Dead [TREE:000EF59D]> [00:06] <Warning: LOD billboard not found textures\terrain\lodgen\skyrim.esm\_000ef5a1.txt Skyrim.esm TreePineForestSnow05Dead [TREE:000EF5A1]> [00:06] <Warning: LOD billboard not found textures\terrain\lodgen\skyrim.esm\_000ef5a3.txt Skyrim.esm TreePineForestSnow03Dead [TREE:000EF5A3]> [00:06] <Warning: LOD billboard not found textures\terrain\lodgen\skyrim.esm\_000b927d.txt Skyrim.esm TreePineForest04Dead [TREE:000B927D]> [00:06] <Warning: LOD billboard not found textures\terrain\lodgen\skyrim.esm\_000ef5a5.txt Skyrim.esm TreePineForestSnow01Dead [TREE:000EF5A5]> [00:06] <Warning: LOD billboard not found textures\terrain\lodgen\skyrim.esm\_000ef59e.txt Skyrim.esm TreePineForestSnowL03Dead [TREE:000EF59E]> [00:06] <Warning: LOD billboard not found textures\terrain\lodgen\skyrim.esm\_000b927b.txt Skyrim.esm TreePineForest02Dead [TREE:000B927B]> Dyndolod Debug log Dyndolod log As I have already said above, the beta works fine. If you think that dead tree pine is not important, I will just ignore it and that's it. Thank you PS: Ignore the attached image link.
  5. Thank you. I was posting when you were posting. Will try your advice this evening. TexGen was not empty, I just haven't restarted MO2 after copying manually the files to it. If you look at the green + icons, Texgen overwrites other mods. https://prnt.sc/z8brg1
  6. DELETED since I posted while Sheson was posting.
  7. I need a bit of help please if possible. I am trying to generate everything but the terrain with Dyndolod alpha, and I keep getting these errors in the log: [00:06] <Warning: LOD billboard not found textures\terrain\lodgen\skyrim.esm\_000ef59c.txt Skyrim.esm TreePineForestSnowL05Dead [TREE:000EF59C]> [00:06] <Warning: LOD billboard not found textures\terrain\lodgen\skyrim.esm\_000ef5a5.txt Skyrim.esm TreePineForestSnow01Dead [TREE:000EF5A5]> [00:06] <Warning: LOD billboard not found textures\terrain\lodgen\skyrim.esm\_000ef5a0.txt Skyrim.esm TreePineForestSnowL01Dead [TREE:000EF5A0]> [00:06] <Warning: LOD billboard not found textures\terrain\lodgen\skyrim.esm\_000ef59e.txt Skyrim.esm TreePineForestSnowL03Dead [TREE:000EF59E]> [00:06] <Warning: LOD billboard not found textures\terrain\lodgen\skyrim.esm\_000b927b.txt Skyrim.esm TreePineForest02Dead [TREE:000B927B]> [00:06] <Warning: LOD billboard not found textures\terrain\lodgen\skyrim.esm\_000ef59d.txt Skyrim.esm TreePineForestSnowL04Dead [TREE:000EF59D]> [00:06] <Warning: LOD billboard not found textures\terrain\lodgen\skyrim.esm\_000ef5a1.txt Skyrim.esm TreePineForestSnow05Dead [TREE:000EF5A1]> [00:06] <Warning: LOD billboard not found textures\terrain\lodgen\skyrim.esm\_000b927d.txt Skyrim.esm TreePineForest04Dead [TREE:000B927D]> [00:06] <Warning: LOD billboard not found textures\terrain\lodgen\skyrim.esm\_000ef5a3.txt Skyrim.esm TreePineForestSnow03Dead [TREE:000EF5A3]> [00:06] <Warning: LOD billboard not found textures\terrain\lodgen\skyrim.esm\_000ef59f.txt Skyrim.esm TreePineForestSnowL02Dead [TREE:000EF59F]> [00:06] <Warning: LOD billboard not found textures\terrain\lodgen\skyrim.esm\_000b927a.txt Skyrim.esm TreePineForest01Dead [TREE:000B927A]> This is my lod specific setup when starting Dyndolod: https://prnt.sc/z84hcw and this is my mod list: https://modwat.ch/u/Stefan and these are my TexGen settings: https://prnt.sc/z7aidk Any tips for what I should look for? Thank you
  8. Are these settings good for generating grass with "No grass in objects"? I have 6GB of VRAM. Used to follow the Step Project SSE guide for Dyndolod beta and now suddenly I have too many options Thank you
  9. Lol, I missed an X, little moron that I am. I started it again, on beta 66, the second try worked flawlessly, here is the full log. Eset said the PC is clean too. WHich isn't necessarily true. https://www.dropbox.com/s/06d49enrha4ng85/xlodgen%20v66.zip?dl=0
  10. Dead, within 10 minutes. Runtime error, no generating process running, secondary or primary. https://prnt.sc/wixsxb Beta 64 works fine. I use the settings from Step SSE guide, here, if you forget: https://prnt.sc/wixu82 EDIT: Looking for that error, it seems it's trojan related? Probably it doesn't apply here. I run Nod32 Internet Security. Beta 64 works fine, and I have never got the Runtime error on anything else. EDIT2: I am doing a NOD32 scan and F-secure one as we speak, but it can't be a trojan. I restore Windows from a clean ghost kept on an external HDD I keep in a box, I don't visit random websites, I don't install random software, etc. EDIT3: F-secure scanning done, it says my PC is clean. Eset will say the same probably.
  11. Doing it now, sorry for the delay. I am using the latest beta, 66, as a note, it still says beta 64 in the bar: https://prnt.sc/wixcxo Will let you know how it goes.
  12. I can confirm that it worked after downgrading to 64 and clearing the AppData, just downgrading by using a new folder the beta 64 didn't work. I don't know what happened. I have just finished the terrain generation and the full 9GB are there, no crash, the CPU was never idle, and I got to see the end message. PS: I want to apologize if I appeared disrespectful or looking for a quarrel. I appreciate the work you are doing, for free, so thank you very much again for the apps and support.
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