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massiveactive

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  1. Have no choice but to break the log into 4 parts, pls check: Part 1: https://pastebin.com/sN8RfEhG Part 2: https://pastebin.com/vM8FNrkT Part 3: https://pastebin.com/aw5pE39a Part 4: https://pastebin.com/tfhFDS3n
  2. Have no choice but to break the log into 4 parts, pls check: Part 1: https://pastebin.com/sN8RfEhG Part 2: https://pastebin.com/vM8FNrkT Part 3: https://pastebin.com/aw5pE39a Part 4: https://pastebin.com/tfhFDS3n
  3. Have difficulty uploading the log content (browser completly stuck) perhaps since the log size is 2.4M (have installed many mods) Will try again later The icelakesurface is last to supply by Just Ice, link: https://www.nexusmods.com/skyrimspecialedition/mods/9444
  4. Here is what it looks like after typing tll in console https://ibb.co/nwWT1QM The remaining object ref is last changed by Dawnguard The mod last to supply textures\dlc01\lod\dlc01frozenlakelod.dds is HD Lods Textures SE 1K V9.3 - DynDOLOD ONLY VERSION, link: https://www.nexusmods.com/skyrimspecialedition/mods/3333 So I assume is this mod's problem then?
  5. Here is the content of LODGen_SSE_DLC01FalmerValley_log.txt ============================================================Skyrim Object LOD Generator 2.7.6.0Created by Ehamloptiran and ZilavUpdated by Sheson Log started at 14:29:39Game Mode: SSEFix Tangents: False, False, False, FalseGenerate Tangents: True, True, True, TrueGenerate Vertex Colors: True, True, True, TrueMerge Vertex Colors: True, True, True, TrueMerge Meshes: TrueGrouping: FalseRemove Faces under Terrain: TrueRemove Faces under Water: TrueRemove Faces Z-Shift: 10Use HD Flag: TrueIgnore Materials: FalseAlpha DoubleSided: FalseDefault Alpha Threshold: 128Use Source Alpha Threshold: FalseUse Backlight Power: FalseUse Decal Flag: FalseSpecific level: NoSpecific quad: NoMax Level: 32Output: E:\SteamLibrary\steamapps\common\Skyrim Special Edition\DynDOLOD\DynDOLOD_Output\Meshes\Terrain\dlc01falmervalley\Objects\Using UV Atlas: E:\SteamLibrary\steamapps\common\Skyrim Special Edition\DynDOLOD\Edit Scripts\DynDOLOD\cache\DynDOLOD_SSE_atlas_map_dlc01falmervalley.txtUsing Flat Textures: E:\SteamLibrary\steamapps\common\Skyrim Special Edition\DynDOLOD\Edit Scripts\DynDOLOD\cache\DynDOLOD_SSE_flat_textures.txtUsing Alt Textures: E:\SteamLibrary\steamapps\common\Skyrim Special Edition\DynDOLOD\Edit Scripts\DynDOLOD\cache\DynDOLOD_SSE_alt_textures_dlc01falmervalley.txtGenerating object LOD meshes for worldspace DLC01FalmerValleyFinished LOD level 4 coord [-4, -9] [18906/6688]Finished LOD level 4 coord [-8, -9] [30157/18157]Finished LOD level 4 coord [-8, -1] [48784/20545]Finished LOD level 4 coord [0, -5] [49330/24655]Finished LOD level 4 coord [-4, -5] [58064/26594]Finished LOD level 4 coord [-12, -5] [25393/10534]Finished LOD level 4 coord [-4, -1] [36695/21670]Finished LOD level 4 coord [0, -1] [54741/29917]Finished LOD level 4 coord [-4, 3] [59341/27025]Finished LOD level 4 coord [-4, 7] [21376/16219]Finished LOD level 4 coord [4, -5] [6056/1653]Finished LOD level 4 coord [-12, -9] [5628/1865]Finished LOD level 4 coord [-8, -5] [59453/35936]Finished LOD level 4 coord [-12, 3] [3742/1600]Finished LOD level 4 coord [-8, 7] [6780/2143]Finished LOD level 4 coord [4, -9] [1931/1208]Finished LOD level 4 coord [0, 11] [2526/1248]Finished LOD level 4 coord [-12, -1] [12368/3527]Finished LOD level 4 coord [0, -13] [1464/890]Finished LOD level 4 coord [-12, 7] [1464/1463]Finished LOD level 4 coord [4, 3] [25183/10630]Finished LOD level 4 coord [4, 7] [4733/1484]Finished LOD level 4 coord [8, 3] [6621/4520]Finished LOD level 4 coord [8, -1] [1329/596]Finished LOD level 4 coord [0, 7] [4481/1947]Finished LOD level 4 coord [-8, 3] [48446/25734]Finished LOD level 4 coord [-4, 11] [3017/3017]Finished LOD level 4 coord [0, -9] [13582/4919]Finished LOD level 8 coord [-8, -13] [10606/6114]Finished LOD level 4 coord [4, -1] [37705/18333]Finished LOD level 8 coord [-16, -13] [831/417]Finished LOD level 8 coord [-16, 3] [1429/822]Finished LOD level 8 coord [0, 11] [308/302]Finished LOD level 8 coord [8, 3] [861/732]Finished LOD level 8 coord [-16, -5] [10524/5421]Finished LOD level 8 coord [-8, 11] [485/485]Finished LOD level 4 coord [0, 3] [47574/22896]Finished LOD level 8 coord [8, -5] [658/316]Finished LOD level 8 coord [0, -13] [2855/1779]Finished LOD level 16 coord [0, 3] [3686/2372]Finished LOD level 8 coord [0, 3] [17263/9975]Finished LOD level 16 coord [-16, 3] [7345/4751]Finished LOD level 16 coord [0, -13] [10704/6181]Finished LOD level 8 coord [-8, 3] [31947/19119]Finished LOD level 8 coord [0, -5] [40515/22491]Finished LOD level 16 coord [-16, -13] [23687/14408]Finished LOD level 8 coord [-8, -5] [74869/39062]LOD level 4 total triangles 696870 reduced to 347613LOD level 8 total triangles 193151 reduced to 107035LOD level 16 total triangles 45422 reduced to 27712Log ended at 14:29:45 (0:5)Code: 0
  6. I completed the set up of dynDOLOD, reached the top of mountain of Forgotten Vale of Dawn Guard dlc, and found the hole left by the two dragons seems to have visual problem The problem should be related to LOD since when I get closer, the objects become normal, as you can see in the circled part of the image. https://ibb.co/r7km2dq
  7. Some snow has strange LOD in Forgotten Vale, after the two dragons broke through the lake https://ibb.co/3vmJm01 Better Dynamic Snow and Nordic Snow installed, other locations seems fine
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